Would it be worth fixing some graphic / animation bugs that negatively affect the gaming experience?
I will mention two:
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When carrying two two-handed weapons (such as the large ax and war hammer) the skins of the models overlap. Wouldn’t it be the case that, in this condition, the positioning of one of the two weapons was mirrored / reversed?
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The animations (as well as the sound part) of the splashes of water when a character passes through it are really painful. Would it be appropriate to fix the “fake particle effects” in order to make everything a little more engaging?