Preparation required for new mutations

Before the dungeon mutations arrive, a few preliminary preparations need to be fixed and patched for a smoother dungeon experience. These are;
-Tanks must not be pushed by mobs while on 300 cons or turret shields. For difficult dungeons this stagger needs to be removed in the tank option.
-Protection potions; Potions like void protection, light damage protection should be brought to a usable level for more than 30 seconds.
-Trophies are not visible while in Dungeon. So the major corrupted trophy works in the dungeon? Is this just a visual bug? Should we get these trophies? If the description of this is broken, it needs to be corrected.
-Only for pve; Archer, Mage classes need to be strengthened. It will be very difficult to cut tough mobs that deal area damage with Mlee meta.
-For classes like archer and rifleman, the use of arrows and bullets while inside the dungeon should be unlimited. They provide both dps diversity in the dungeon and a smoother dungeon experience with the remote meta.

And please we need to get rid of those disgusting keys and add an lfg channel to the chat if possible…

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