Priority Queue For War Slots!

Since the war takes place in an instanced environment, it shouldn’t be a problem.

Login server notices that you are logged into a war → player is moved from the waiting list to the instance → waiting time continues during the war → after the war you log back on to the regular waiting list

I mean tough luck. Plenty of games crash you and you don’t get priority requeue. Get ready for the next invasion/war. I prep plenty of mutations and if I get disconnected I’m like damn. Am I crying about priority cause I’m a special flake? Nope.

I agree that instead of being a special little snowflake war oonga bonga, everyone that disconnects should get a faster queue.

Also I don’t mind not getting into wars. In fact, I don’t care to be in wars. It’s content I don’t need to have validation in my life, unlike a few people in this thread. Even if they make it accessible to everyone, so what? That’s isn’t going to make me want to do them lol. Your last point is some major projection. do you need help? I have sources.

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I mean my game hardly ever crashes. I can’t even think of the last time it crashed…and Honestly if their computer is not reliable enough to keep from crashing then they probably shouldn’t be warring anyway as they are a liability to the Great War effort. They really should do the right thing for The Company and give up their slot to someone with a more reliable computer. They would be doing the server a great service. Just my opinion.

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I think it’s a computer issues as well. I think I’ve crashed a total of twice in my entire time playing since launch. It’s just very easy to blame AGS instead of realizing their computer just sucks.

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No. This will make war logging easier. Get on earlier.

There should be a priority queue for disconnects due to game crashes. Nothing else. No special treatment for those who are selected for war. That’s ridiculous.

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a 3080ti is not the problem here. We have people with toasters for PCs, good PCs, and PCs that are worth $5000. We have people with windows 10, 11, and non-windows. With and without antiviruses.

Lets be clear that NONE of us crash in New World. Its a war and invasion specific bug that became a MASSIVE headache at the start of the Summer Event launch when the messed up something with instanced wars and invasions.

The fact you don’t even know THAT much and are trying to talk on the matter is blatant ignorance lmao

If it’s massive then where are the post reporting such? Or is it only massive because you want special treatment. Sounds like the latter to me.

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I know you think you’re doing something, but you’re not.
The crash error is literally ‘a lumberyard error’

People from both sides of wars AND invasions crash.

heres a post with clips, pictures, and proof asking the devs for fixes or bypass to queues if/when the game crashes when theyre supposed to be in an event.

I think the bigger question here… why are YOU so offended by people who want something added to the game that will benefit literally every war/invasion gamer ESPECIALLY when the devs plan to continuously make those contents more accessible for EVERYONE?

To me it sounds like you’re being petty over a valid request and have ZERO knowledge on the topic.

Take out event and you’ll receive support from the whole community. There’s no reason to limit it only to wars and invasions.

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And the reason it has to have a limit is so people cannot exploit the feature to bypass AFK kick or other means of exploiting the system.

I already said that. You just chose not to read it.

There is a difference between a game crash and an AFK kick. Look, I know you probably play melee in wars but please, for once use your brain.

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I quite clearly know that. I’m saying with a feature like that, they will likely have to implement a system to prevent any kinds of exploits to bypass queues.

Letting you get back into the game without having to wait in a queue with a 2min grace period could be easily exploited to avoid things like AFK such as scripts that would force close the game every 14min only to rejoin. Bots, exploiters, and more could easily do such a thing so they would likely have to add a limit to it.

What is your problem?
Like genuinely.

I play group healer in wars and PVE but I like to branch out it mutations. None of that has any bearing on intelligence. The fact you people on the forums use any form of profiling based on player weapon preference goes to show theres no substance behind your rage and you’re just spiteful for no damn reason lol

They would have to do the same if they limit it to wars, invasions, OPR, etc.

How? Queues are not a problem 99% of the time. Bots are active the whole time, that’s the point of a bot.

You don’t need a script that closes the game to avoid being AFK kicked. The AFK system only detects if the player hasn’t moved out of a small radius. This can already be easily avoided by having a script that moves the character in very small amounts every 10 minutes or so. People don’t do that because it’s not necessary 99% of the time.

No special treatment for war loggers :slight_smile:

Actually, that’s coming straight from the toxicity of the PvP scene :slight_smile:

This

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Which is why I suggested something like a ‘once per 6hr limit’.

And the only reason we need this feature is for when there ARE queues. This post is about the problems with disconnects when queues are involved.

You’re missing the overall point. People WILL find a way to exploit something like that. So why not add a limit to it? lol

Why do you think im a war logger? You anti-war folk are so weird. Calling people toxic then end up being the most toxic people i meet online lol
Actually wild

Look in the mirror. You’re a rude person and you bandwagon behind a phrase you know will be supported by other people like you.

Good job though, I’m impressed. Keeping the world a nicer place by being anti-pvp in a videogame with pvp in it. Keep it up.

Because the limit does nothing to stop your supposed exploiters.

Want me to show you some of my VODs? You can review them for me :slight_smile: Already reviewed them myself along with others but who knows, even you might be able to add some insight.

o _ o
Whats vod reviews got to do with the toxicity we were talking about tho

if you genuinely want help, theres tons of people who are willing to help and i could get a genuine vod review for you

There are several aspects of the game. Just because you want to participate in one aspect doesn’t make it more important than any other. We all paid our $40 just like you did. Getting disconnected sux, but that’s the thing you live with in every single MMO out there.

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The idea is that this is a feature that would benefit everyone. My initial idea on a different post suggested it for any instanced content that suffers penalties for leaving (like opr/dungeons/war/invasions/etc).
Its not a PVE or PVP specific benefit.

Besides the main reason War/Invasion gamers ask for this is because its not a disconnect related to internet, powerouts, hardware, software or anything like that, its a bug the devs added with instanced wars/invasions that ONLY affects those players.

The crash notification says ‘lumberyard error’. Its random and unpredictable.

Anyway, idk what the original poster asked for but a 2min grace period should be in the game for all players. Period.

Yes, its a buggy game. There are plenty of ways your game can crash in the Open World too.