Problem of the game is not lack of content, it is gatekeeping

The main problem of the game is not really lack of content to be honest. Existing content is gatekept so hard, it is basically impossible anyone to enjoy the game without being here since the release or knowing/sucking some big company governor. Especially war content is cycled between same 3-4 companies.

But at the end, it is also tied to the game design. Push and War mechanics & schedule should be revamped.

What do you think guys?

4 Likes

More insight on how to revamp?

Gate kept?

Join a company that wars, and show your not a potato.

Easy

yeah it is like a vicious cycle. you are not slotted because you are new, and because you are new you lack experience XD

2 Likes

not that easy when people have been playing together for a year and everyone is friends…

1 Like

Just quit New World now. Same issues with the player-controlled Territory system since launch, more issues added, even more issues when they tried to “fix” it.
The best solution has always been to just delete it and make Wars another instanced PvP content but New World insists on keeping it.
Probably not going to change, and neither will the constant decline in population because of it.

1 Like

That’s when you make yourself not new o.O

Still not difficult to join a company that wants to do wars. :person_shrugging:

Make gear super easy to get (pvp). Add 10 OPR maps, maybe some capture the flag, last man standing etc etc etc. Prezto…

1 Like

I agree with making gear easy i did explain it somewhere in forum how to do that without nullifiying crafting and other activities
As for 10 opr maps again i think 1 opr/ arena map every 6 months be fine and they should have a team that focus on PvP balance and creating new PvP modes
Last man standing not a good idea
King of the hill i agree i do would love to have KOTH as a game mode

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