Greeting, I will talk about several points in this post.
Let’s see where to start…
Crafting and Gathering Gears.
First I belive this was either forgoten or the tooltips are wrong (tried to check the second option and it’s correct aparently), but why are crafting and refining equipments always the same stat independent of the rarity.
For example a 400 GS Engineer Hat (rare) and a 500 GS Engineer Hat (epic) give the same boost of +2. First this shouldn’t happend, and worst than that it is that you can craft or get ramdom itens, not set for that profession, with +5 bonus. Why is a gear not ment to be for that profession be better than the gear specificly named for it?
This brings me to my second point: Gathering Sets.
Gathering clothes give 2 things: Atribute bonus based on the gather and gather luck bonus.
But, if you go arround the world you have a chance to get items that have the same atribute increase, the same luck bonus, and even more perks!
Why would I want a harverster shirt of 600 GS when I can have a random chest piece that also gives +25 Int, also gives 5% lcuk, and gives me more perks?
Either make the gathering clothes have more luck (or random clothes having less) or give a set bonus where if you are wearing full Harvester Gear you’ll get like 15% more yield or experience or whatever to make it worth to have that equiped while doing what it was ment to be for.
Clothes to the side let’s speak about Pigs. Why is it that pigs feel like the mobs with the higher detection range? At level 60, a lvl 3 pigs can come after me before a lvl 50 wolf, isn’t this weird? Have pigs super powers or something from all the azoth water they probably drink? 
And speaking of animals, why is it that rawhide is the only gathering material that disapears at higher levels (don’t make me kill rabits for 4 rawhide each). I’m not saying that killed mobs should give the same amount as their lower level versions, but at least some. is really anoying being lets say in Ebonscale reach and I have a Weaponsmithing or Armoring quest from the town board and guess what I don’t have raw hide, guess I’ll just have to leave to a lower level area to get some of that. (I usually run arrown with 100 rawhide with me for this cases, but 100 goes away fasts…
Final thing. Is there a plan for in the future there would be a possibility for changing of apearence and name of the character? This is a weird question but, apearence (except natural stuff like shape of head color of eyes and so on) is always changing, I should be able to remove my beard or dye it another color. Cut my hair or whatever. Not saying is mandatory to have, just wondering if it will be a possible future thing.
Regarding the name changing it’s more of a personal thing, cause I created a Character on a US server to play with friends form there, and then they stoped playing and now I have a new character on europe but I couldn’t have the same name and still had hope the US players would come back, bla bla bla I think you got where this is going. So yeah changing names would be nice.
With nothing more to add.
Keep up the great work and may Aeternum bring you all fortune.
Termita1