Property Tax System is Extortion

Yes it is. It’s supposed to be.

The thing is - i cant. They set the tax to 50% of whats possible. But the bare fact that even the 10 (out of 20) % of tax creates such an amount with a already applyed tax reduction of more than 30% leads to such amount of cashflow every 5 days is madness in a game.

I “could afford” this one house atm. but i have to “work” for it - and i dont like to work in a game i play after work. Its different from grinding… illl grind a lot in that game and get some joy out of it. But i am no market master and i dont want to be one for my house in a game.

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Storage being unaffected is either a bug, or it being affected is bug, as there are people - including me - that lose the bonus storage from chests in the house after we refused to pay the bugged out taxes in location that a company set max taxes on everything just to stop that place from being a competition to their main hub.

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The insane thing is that after a couple of weeks your housing taxes are equal to the value of the house itself. That means you literally buy the same house several times in one year.

Anyone who thinks this is supposed to somehow mimic real world taxes have no clue how the real world works. No one would be able to afford a home if the tax was as high as in New World. 99% of people do not get paid enough to buy their own home several times in one year. My parents spent almost 30 years paying for their house ONCE. The mere idea of comparing this to real life is beyond laughable.

I have resigned to the fact that I won’t ever get a big house in New World. I can purchase one but I would have to do nothing but try to make money so I can cover the tax. I don’t want to be trying to make money all the time. This isn’t why I bought the game. I would find some “Extreme Capitalism” simulator game if I wanted to do that.

And before anyone says “bUt YoU dOn’T hAvE tO pAy TaX tO kEeP tHe HoUsE” I want to have fun furnishing my house and to do that I need to pay tax.

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Well, a house is not needed in the game. It’s a luxury you pay for. There’s also different tiers of houses in areas, and the more expensive the house, the more you pay.

I literally made a us amazon account and linked it to my steam to say this:

Property taxes are the biggest TURN OFF in this game and I perfectly understand why lots of players will stop playing because of this.
They should be cut AT LEAST in half.

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The thing is: even the smallest house costs a lot. Why implementing a feature and prooting it and trying to sell skins for it when the game itselve has no basic income foor “casual” players to have it?

As they reduced the amount of money the board will give u due to massive abuse of some people, they removed the good way to grind the tax.

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They’re not strictly necessary but calling them a luxury is a stretch. They’re enormously beneficial to the point that ignoring them significantly limits you in several ways.

In other games, where they’re purely cosmetic, they’re a luxury. In nw, they’re extra storage (huge, huge benefit), they’re an extra fast travel location from anywhere, not just other fast travel locations and, most importantly, they can buff your damage up to 30%!

Hardly worthy of the categorisation of luxury. They’re almost essential if you want to get the most out of the game.

My vampire outfit is a luxury. Upgrading my gear to t5 for t5 content is not. My houses are no less of an impact than that.

At the absolute cheapest value, I’d say it’s possible (but not common) to get the 5 day costs down to around 450gp?

That’s sort of OK. Still quite the investment. Fine for an actual luxury. Like the 500gp cost to reroll attributes is a luxury. But who has actual costs that low if they own houses.

I accept that owning bigger houses over small ones is more a luxury. I can agree with that. Just, because storage is such a massive game changing stat for some players. But, at some point, there needs to be a check on just how much of a tax on fun games really need.

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On the one hand, I see the point in that taxes are heavy for houses, and maybe need to be addressed, but on the other hand, as far as games go, their taxes aren’t really that bad. I have seen much worse for much more important housing/land (looking at you, Archeage.)

There needs to be a reasonable tax. Without taxes paid on housing, ruling companies will not be able to afford town upkeep, and all your T4 and T5 crafting stations will evaporate. Let’s not even talk about money sinks (yes, I know about the gold issues as well blah blah blah.) If you can’t afford the tax, then you need to either downsize or adjust your play style to be able to do without. Yes, I know houses aren’t a luxury but a utility advantage in this game, blah blah blah. They’re still something that you can actually play without if you can’t afford them.

Look at it this way: Someone needs an SUV. They can’t afford the tags, taxes, gas, maintenance and upkeep on an SUV, so they make do with either a used economy car with much less overhead, or the option to do without and use public transportation. It’s the same here. If you can’t afford the upkeep and taxes on the biggest house in WW, then maybe you need the smallest house in EF or go without until you’re in a position that taxes aren’t a hardship on you. At least until AGS adjusts the tax load.

I just came here to chime in, hoping this and the economy gets some attention, seems like they are ignoring questions about them, for some reason… Also, before I saw this post I made this one lol:

I can’t agree housing tax needs to be exactly as it is to support the ownership costs. Not when you look at where the primary income comes from. It’s not housing tax.

Even if it were, costs for the running of the settlements just needs to be appropriately adjusted to compensate.

I’m up for a weekly fee. I’d be happy with a high fee if gold generation was rampant. It’s not though. Gold is valuable. Some are just asking for the gold cost of housing to better reflect that.

Honestly, it feels like the game was designed initially with huge gold inflation and a bunch of savage gold sinks to compensate for it. It just couldn’t be further from that. Gold remains valuable even though it’s only split into a decimal denomination of one power. That’s rare in any RPG. Things like over 2k tax per 5 days for a single asset just isn’t necessary. Not unless every player is regularly generating way more than that after all quests are done.

It’s not gold sinks to keep inflation in check, it’s game changing sacrifices to keep deflation in check.

kinda whole point of game dont pay it. also your territory standing goes up to 300! you can get the tax down quite a bit. maybe you bought a house to early.

Never played an RPG where “the whole point” was managing personal finances and keeping up with rent.

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Again, yes, it’s supposed to be. Or, it can be a negotiating tool during transitions of power; which should be often. Consider the following/think about it from a more complex perspective dude.

Taxes are levied by those in power.

Those in power are other players.

Those in power often change.

Deals and negotiations can be made to everyone’s advantage; or in this case, your disadvantage.

What will the other factions do to the controlling factions when they get into power?

Are there potential consequences to consistently high taxes? (See above)

Guys/Gals…

It’s a meta component to the game. The developers are using this as a forcing function to drive player interactions. Interesting ones, with the potential for outcomes that are difficult to predict - as they’re dictated by human interactions.

Think a level deeper folks.

um…

If you re-read my statement, I am sure you will see where I said that taxes are heavy and mayhaps need to be addressed in the very first sentence…

Right now, the game is very new. There are features and activities that are not available to us yet. I want to hang out and see what happens when existing features are all turned on so we can have a better idea of true gold flow. Once that happens, it may be that taxes need to be adressed, but seeing as they’re not for “beggining” players, I still stand by my statement that if you can’t afford one, don’t buy it.

I saw it and simply addressed the “but” segment. I reckon it’s OK for me to do that :slight_smile:

I didn’t say I disagree with you, just that I disagree with “that”

As I fully agree with the first sentence, I didn’t think I needed to add to it.

You can easily pay off three of the smallest houses by participating in one invasion.

Thankfully, all servers only have 50 players at level 60 so this is definitely the solution.

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When they let u in.

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Reckon they are “they” in this case :rofl: