Providing suggestions to stop the death of the game

The problem with this is that this system is hurting lots pf pvers that dont pvp or rarely do so like I said people will just leave because the system is impacting pve far too much.

Look at it this way… you like it right now that you make 10k a day because you’re a pvper and hate gold farming and don’t want to pve, I guess to earn you own gold but expect pvers that do not like pvp to pvp just to what get WW town taxes lowered to 5% from 10% when they maybe hate pvping?

You expect them to do this to fix the economy? To do this to get rid of companies RMTing?

Naw they will leave instead and when it just the hardcore players left cause the casual say fudge it and server pops are major dead then all 150 per serv can sure have a great time.

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Change maximum the run for a week, e.g. 7 run per week for each dungeons, after that, you still can play, but the loot will significantly decrease.

The gypsum ore is same, cancel the maximum acquire of each day, the time gate should just in the gypsum cast, so that player can store the gypsum ore when day are free to play, and everyday is just login to craft a gypsum cast

Why crafter only can up the GS from crafting 600GS item, they already spend time and money to reach the trade skill to 200, no reason to climb the GS from 500 to 600 again, if really need to do this process, why crafter make a 501-599 item can not increase the GS, it just illogical

Game’s dying forsure. I look at the steam charts every day. Basically every system that ever existed needs a rework i get it lmao that is why the game is dying.

Yes and no. If your company owns Everfall and nobody ever declares because they know they have no chance to win, then you could go months without PvP.

With huge profits going straight back into improving the companies gear, you end up dominating PvP even more - you basically become unbeatable, both outgearing your opponents and gaining the benefit of being the defenders. Ultimately you reduce the amount of competitive PvP you get which is a bit counter productive.

Just realised that I’ve used “you/your” far too much :smiley: Not a personal dig by any extent but was an easy way of expressing my thinking.

My personal view is that company members should basically be given a wage based upon how much they contributed towards the company over the last week. Win a load of wars, do townsboard quests, faction quests, crafting etc and you’ll get a decent chunk. Sit on your ass and don’t do anything, you get nothing.

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Welp I need sleeep good talk!

It was nice to do so without it turning into a shit show moaning match of pvers are carebears and pvpers are evil wizards!

:smiley:

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Imo the problem realy comes from design. If AGS had better anticipated, how usual MMO players act and behave, they might have recognized how to develope the system. This Genre is not new, right? Players tend to exploit weaknesses and blame the devs for it. NW was released too early. Therefore it was logical that we stand, where we are now. I dont think, the devs are responsible for that misery. There are others, who decide. I feel sorry somehow for the enthusiastic dev-team in the case, they have barely to do with NWs problems. They have to do, what they have been forced to. I doubt they can decide important things.
Nontheless, there must follow drastic decisions soon.
Carry on as before leads into a desaster for NW.

That sounds perfectly responsible and fair to me. Having it be a viable income source to earn a wage for contributing well is an awesome compromise. That would be great if that was available to more companies so they can have some nice things too. We don’t really have a shortage of people pushing but its always welcome kinda feel bad looking at other people’s steams sometimes though.

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the people that will say this is not thrue et its fine like it is are the one that get unlimited golds from this situation. The fact that they dont see if youre too hungry someday the table will be empty. Wake up its not good at it is i would remove house taxes like to 0%. 1-2% on trades should be all.

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