PTR Expedition gold change

I definitely misread the percentage when I was sped reading the notes.

I was operating on a 50% nerf, not 80%, when we were discussing it. I will definitly leave feedback on PTR threads about this as well.

No worries man was some beefy patch notes ahaha

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Fair.

I don’t disagree. I misread the percentage nerf on the gold for expeditions. I was operating under the assumption it was a 50% nerf, not 80%.

My general point was that it brings it more in line with gold generation outside of expeditions but this is too sever IMO.

I also do think some players only want to see things change positively for the part of the game they like vs the game as a whole.

We don’t always agree on here derv but I respect you and your opinions. I just want to see the community not be so narrow focused on some of these issues.

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Crafting weapons is the actual worst, imo. But armor is a very close second.

Oh I don’t waste my time. I just have a huge bank so I log in to play the market but nothing more.

AGS is just ruining this game on purpose. That is a shame because it has so much potential.

It’s 100 of every CD Mat, and you need 200 Furnishing to do it. I don’t know anyone who has actually done it, but I suppose there is someone out there who has done it. Not sinking nearly enough gold for that, though.

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Official feedback to the devs on this proposed change:

Do not nerf the gold returns of expeditions just because you made them “free” now.
They are not free. They cost us our time and that is not free.

Do not nerf them at all, for any reason you come up with.

Activities in the game should reward us spending our time, and in usable currency not BoP nonsense items or crafting mods that most of us will never utilize because the entire system is a ridiculous slot machine of disappointment.

If you want some real good feedback, here it goes. Prepare to take this to the devs:

Stop nerfing ANYTHING for one patch. Just one. Prove you can do it. Prove that there are other tools in your toolbox.

Prove me wrong.

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Gold is like, so super easy to make. You can sell plenty on the trading post, sell runs for dungeons, gear, carries. Gold from OPR, Arenas, PvP Track, Dungeons and now Portals. Are you just kinda expecting to be hand fed everything with a silver spoon?

This is how the poor people get gold. Join a company that gets 3m gold a week. Then talk to us about farming 3k gold an hour.

Can’t sell runs when they are free, can’t sell gear I get dropped as it is rubbish or is BOP, can’t craft gear as I don’t have enough money to flush away on useless crafted gear, opr is ok but don’t want to spend all my time playing opr, PvP track is also ok but once again I don’t want to only PvP.

Portals will only give you gold twice if you read the notes and dungeons will give you basically no gold.

I don’t want everything handed to me I just want the time I put into the game to give me rewards that are worth my time.

80% reduction in gold from dungeons is not worth my time

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Or leave the normal Gold amount for the first 3 Daily dungeons and 5 weekly Mutations. Even the Limit could be removed with diminished returns… Maybe this was too hard to code -_-

This was utterly ridiculous yeah. Gold was basically created out of nothing with this for months. legal Gold Dupe -__-

It’s all bad decisions or half-assed implementation. Devs know players have little gold income and they had to add daily coin bags.

This change feels lazily thoughtout. Like someone calculated the average Gold dungeon players made and spread that value to 100 dungeons lol. I hope they realize they gotta tweak this…

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Way too many negative comments about the gold nerf it will be reverted.

If AGS wants to keep gold inflation down then take away half of all the gold collected in territories. Companies are the reason everything is so expensive not people running expeditions. I don’t care what the metrics say this is what’s actually causing economy harm

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Yeah it’s a weird “balance”. You currently get over 1k gold per Laz run. I guess the 1k from gold bags is meant to represent the one orb you can currently buy per day but they forgot to multiply that by 5, since everyone in the group gets gold from the one orb.

Companies fought and Won why would you tax them lol We just have to make enough noise and the gold changes get reverted. Why would you say that others also should have less thats not nice

Yeah it’s a terrible way to balance it. I can understand they want to bring it in line with other systems like opr. But with an 80% reduction you would get less than opr plus opr gives you umbral shards, faction tokens, PvP track xp and salt where you can get gold.

Where is the balance? Opr has no limit when it comes to amount of gold you can earn from it especially when you add the PvP track along with it. No one will do expeditions outside of getting the items they need.

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I dont even make money in dungeons really. If I do its small. Food, honing stone, coating, 1500 gold worth of arrows, repair cost, and sometimes incense. Thats over 2k a dungeon. Longer dungeons like tempest when I run with a weak group I might use 2 of all those. Yet people think they should get all this stuff free in arenas and oprs and such.

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I still cant believe they really used the word equity with the way wars are setup so that 50-100+ players get to equally push a territory and then all of them equally get to participate in wars…

O wait.

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Why is it fair only those who participate in wars get a huge influx of gold that inflates all prices? A lot of companies that hold towns sell the gold to RMT. The largest issue with new worlds economy is the companies

The game is currently all about real life money, item prices are ridiculous and the only way to get them is to buy coins for real money. Black market in the game is very wealthy, and changes like this makes it even more valuable. Come to game, pay 1000 euro get coins from other players, buy shards and become strongest player in game without playing it. Yes it is posssible, this is why people asking to remove expertise, because this is the only thing you cant buy with real life money.

Fuuu i think i will stop playing this game, already bored…

because thats just how it works in that game lol why would someone that does only gather should have an influence on the market/ get gold just cause. And about this RMT thing well i can see that but how do you regulate that? If you take away the money you take a gigachunk out of the whole game and nobody cares about Sieges anymore cause you know people need incentives.