This is so important. People say “oh SnS jumps me out of grass”.
Yea wow. Cuz me going around the freaking map by 10miles is the only thing I can do in this CoD gamemode. And when you have a good bow-user who played meele he will just dodge out of most of my cc. And then what. If I don’t manage to 1shot, which is pretty much impossible unless I jump on someone who just took like 2 bowhits.
Then I’m out in the open, vs 10musket/bows and the occasion GA all around me.
And even if I manage to get my full combo off with some lucky crits to only chase for a bit I die anyway right after it. There’s just no winning.
When 2 WH/Hatchets/SnS/Spear chase you, if you’re good you can literally 1v2 due to knowing their skills and dodging the staggers. Good luck chasing 2 bow players in the open in OPR with 10ranged per team.
Pickup bow/rapier or just don’t play is how it feels like. I don’t even do better if I run 200con or 5con. I’ve to have the same stupid playstyle as MEELE cuz the moment I’m visible it’s over anyway
This makes OPR feel like whoever gets mid first almost instantly wins.
My last opr the 4 top players playing bow/musket racket up together 100kills in the opr which ended 450/1000.
And yes I’m whining. And I’m deinstalling and moving on
AGS typical terrible way of making things clunkier to balance them following the principle of Less Fun equals More Balanced.
While I agree that the Bow was and is slightly overtuned, I‘m never going to advocate for adding extra recovery frames to abilities or make animations more clunky in general. If rapid shot is found to be a problematic ability, then reduce it‘s damage output and observe the impact.
Just realized this. Rapid shot does not need to be touched. You are rooted anyway when using the ability. if you can land the final hit after being vulnerable for so long then you should be able to follow up with another attack or dodge an incoming one if the player grit their way through it.
if theyre gonna nerf our hitbox to half of what it is and kill rapid shot, then i’d love atleast a QoL update that gets rid of the aim zoom. part of what makes bow so clunky to use compared to mage
I made a video comparing the changes against live. For the amount of damage +stagger the last shot of rapid shot does, it’s worth a decision on when to commit yourself to the action
the last shot hits as hard as a regular charged shot which is only fired at the end of the chain. you are rooted for the whole duration. Its definitely not worth it.
I don’t play bow. But I don’t think rolling after the rapid shot is really the concern. Will you still have enough time to do an auto attack on the stagger? That is the important question your video doesn’t answer.
Its situational, as intended. Often that last shot secures kills when playing with your team because the stagger is brutal.
Right now you “always” use the last shot, since you can escape very easily with the reduced frames. PTR’s change makes it more of a decision on when to and not to commit yourself to the animation.
Like bad shockwave or perforate can cost your life because of the commit times
It still is situational. In a 1v1 situation, which is where its used most of the time, that delay will cost you time for follow up damage or keeping up a kite. The stagger itself is only on the last shot and most pvpers know to either time their dodges to avoid it or rush in before it can go off. Adding a delay turns the skill from a risky maneuver to consider waiting until the last second to hopefully stagger them to avoiding it altogether since you will almost always eat a hit that will nullify your ability to kite.
just dodge before the final shot, its not that tragic. And if you know you’ll hit the final shot and it will kill someone just take the shot. Its easy decision making. Im a bow main btw, and i think this change is fair. Plus the change isnt even that big.
If you hit your opponent with the last shot, you wont get hit anyway because he’d be staggered, if you know he’ll cc you before you hit the last shot, just dodge. Use ur brains gamers
How can you know If you Hit the final Shot If He can i frame that second? It’s not Hit Scan, you know? People gonna drop rapid Shot and we lose more diversity.