Doubling down on this will not get you anywhere. If i may make a suggestion, why dont you come up with some idea’s to get people to do more pvp, that will not include some sort of resource advantage and will work really well.
Its a very big ask, beause in almost two decades of experience i cannot do it, and creativity flows from me like water flows in a raging river; but it would solve your problem, from your perspective.
putting your fingers in your ears and screaming its unfair will just get you ignored or trolled.
Most ‘PVX’ players have not demanded anything. I have no issue with a buff for those who choose to flag for PVP as long as it does not affect my gameplay… which it does not.,
I’m a PvE player but don’t really see the problem. If I don’t flag I can harves like usual. What am I missing? Anger that PvP players get a luck bonus?
This is the thing. When. Someone makes a post on a topic and 20 people disagree and 5 disagree.
Those five people making new threads doesn’t show mass outrage it demonstrates forum manipulation to create a false impression of mass outrage when their is none. That’s why all these threads need merged when they pop up .
Mate, this idea has been suggested many many times before. AGS clearly don’t want PvP-only servers. It’s pretty obvious by now. Your idea is nothing new.
In my experience it’s PvP players that fight aggressively against PvP servers, and instead demand broken “fixes” like this luck boost, because on PvP servers they’d have to fight people who can fight back, but what they really want is to squash target dummies and act like they are better than the PvEers that are at least honest about wanting to do just that.
The 30% bonus is basically just AGS saying, “We are currently unable to develop a robust, meaningful PVP experience that would encourage everyone to participate. To “fix” this we will reward the PVPers who created the environment in which nobody wants to play. This will hopefully push (not encourage) people to flag for PVP to get the same reward even though we know they will most likely not enjoy the experience.” AGS knows that PVP is in a bad state and they are simply throwing a band-aid on a sucking chest wound.
I suspect the 30% bonus is nowhere near enough incentive to get those who mainly PVE to flag. Those who do enjoy PVP, but don’t enjoy being ganked all the time might…might flag at certain times of the day when fewer people are on, but I seriously doubt it will get them to do it when there are more people playing. Not until they reach 60 anyway.
Yes this was originally marketed as a PVP game. That is no longer the case. Stop the insanity.
PVP is no more a “risk” than killing certain mobs. Stop with the “high risk, high reward” garbage.
In the end, I agree with what some others have said in this thread. Give it some time, and we will start seeing all the “Why nobody flag” posts again.
The 10% luck for drops is fine, maybe a litte high 5% sounds much more “balanced”. (it doesnt matter for watermark anyway)
But the 30% gathering bonus is *********. It REALLY shoudnt be there (well personal opinion: There shoudnt be any gathering luckgear or the need of it at all but thats a complete other story)
apparently you don’t understand player versus player, i’m not gonna unite with player vs environment players just because i do both. in short, get good or go chop wood.