PvP AOE Skill Differentiation

During PVP it would be nice to be able to differentiate friendly and enemy aoe skills like gravity well, poison shot, sacred ground, beacon, oblivion. Maybe a faint red aura in enemy skills would help. Not a must have but would improve the quality of life during pvp and the perception of players of what to avoid and where to go.

Please give me some feedback of what you think about this. Would it be good? Would it be bad? :face_with_monocle:


Since I main tank this would be a great future to know where I can stand and what auras do I have to avoid.
In OPR and wars everything is the same…
If AGS change our gear colors why not change AOE spells too.

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