PvP Arenas for an endless PVP experience

I think arena would be a great addition way down the road. I’d participate in it, so assuming I don’t want it at all is just wrong. There’s literally nothing to do in the game except your “daily quests” when you log in. Nothing is worth farming, pvp balance isn’t in a great state. Adding arena right now in this state is not the play, and it won’t save the game like you’re implying.

Pvp balance really isnt that bad at the top lvl of pvp and thats what things should be balanced around, med armour needs a slight nerf, lifestaff needs a nerf, vg needs a nerf, diminishing returns on cc and then the balance is EASILY good enough for a competitive ranked arena.

Yes ranked arena is from wow, but so what? It works, its a perfect system for small scale competitive pvp. The reason its so good and will be better than any other new system is because its the simplest form of a fair and competitive small scale pvp scenario.

I’d like to add that Rapier has way too much survivability to the list.

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The map expansion is theorized to be PvP on entrance.

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Do you guys actually pvp?
Lifestaff will basically own an arena. Itll be nothing but people with LS and those that give up because its so boring even trying to beat them.

Its always BiS and right now LS/VG would be BiS. You may get an occasional IG/VG combo.

Rapier is what I use and the ONLY time I beat a LS user is if they are in light armor and how often do you see that? I pvp 100% of my play since OPR has come out. I dont play anything else and have 800hrs in the game.

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Well obviously they would have to do a balance patch before/on the day of ranked arena release for mainly the lifestaff, maybe even just not allow it in 1v1, 2v2 and 3v3

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i actually do pvp and i’ve pvped in a plethora of other games. If you’re talking about 1v1s you’re NOT supposed to be able to kill a healer. And if you can’t kill a healer with 1 other friend you need to work on coordination, which is ENTIRELY what arena is all about. Killing a healer will be the easiest thing in the world.

Arena would be a great platform for players to actually learn what actually needs nerfed and what doesn’t. The biggest thing I’ve noticed about this game is that there are weapons that counter other weapons and in all honestly. Most things are fairly balanced. Rapier and Musket being the exception if you ask me. Specifically Riposte CD and Musket being hitscan. EVERYTHING has its counters.

I agree they should be added but ranked shouldnt come out until the servers are stable. It would be great for balance testing too

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Good idea, but with no rewards. Maybe just house trophies per rank or exclusive skins. No experience reward nor weapon progress so as not to make open world pvp meaningless.

You cant have good 1v1 2v2 3v3 if game is broken as fuck with weapon swap and theres no balance at all

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Why we could not ?
If they implant arenas they have to deal with LS, or every comp will be with healer and it will boring af.
LS is designed for large scale PvP, and don’t work in small scale.

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open world pvp already is meaningless. You get a tiny amount of faction tokens and rep and the gear you get is ALWAYS garbage. The only reason to flag up is for fun or for luck.

LS is definitely not meant for large scale pvp. It’s the only healing weapon in the game aside from Void Gauntlet and VG is terrible at healing. This game follows the MMORPG holy trinity of having a tank/healer/dps for optimal group compositions. If everyone can 1v1 a healer that mean healing is useless. If there’s anything broken about healers it’s the mana pots because there’s never an end to their heals, but that’s not LS being overpowered that’s just a problem with the way mana pots work.

No it just mean that what would keep you alive is your skill and not any advantage. And we don’t need to nerf healing output for this, just turn-off the easy mode (and improve UI btw). Be able to kill a healer in 1v1 that doesn’t mean you’re supposed to crush him, but it should be possible with a combinaisons of good mechanics and good timings. If the player who play healer sucks he should die, if he’s good it will be a balanced fight.

It is mandatory in small scale PvP content, imagine in 2v2 arena with healer both sides : an endless fight because only one dps could not kill a healer. Or we have to all pick spear to get a real chance.

Would also like open world arenas you can sit out and watch people fight at or walk in and fight people sandbox

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well i can tell you from experience I have absolutely no problem setting up combos to kill healers by myself. It’d be even easier if i had a teammate to coordinate with

Yeah, I would enjoy arena, but they would have to have better rewards, or better yet, tiered pvp specific gear up to cap.

It would at least give you more end-game options.

You right, they need to fix that. Make open world pvp something really important and not just an option for fun. would be nice something like “You need to kill 30 players to be able to take the next main quest” from lvl 10, can you imagine? all those new players practicing and improving their skills early on.

Arena’s are currently being developed and will come not to far in the future, probably early to mid this year.