I was hooked on this game when in one of the alphas I killed a level 60 player as a level 25.
I baited and kited him using throwing hatchets, blocks, dodging, better positioning and getting backstabs on him.
Now this was all possible because of stagger and the fact that I could keep him in my combos.
Now the game is much more like WoW and almost 70-90% gear based with maybe 20-30% being player skill, with the exception of a few weapons having some impressive skill shots you can hit from very far away such as bow/musket/throwing hatchet/ and the odd long range fireball, and well timed ice spikes.
Other than that everything became watered down AoE that is just impossible to fuck up, or has homing on it to cater to those players.
There was a big divide in the community when PvP scaling was implemented, where a group of people felt like it was not MMORPG like that they put in all the time to grind only to be killed by someone lower level than them and with worse gear than them, hence the divide was made for gear to have such a greater effect in the combat.
I whole heartedly wish we can go back in time to the earlier days but it is what it is at this point. Game’s combat is most likely not going back to what it was.
With balancing being such a shit show it’s hard but this month’s patch seems promising for build diversity and getting rid of useless perks on some weapons.
Also will be easier to get gear supposedly so that should help as well as the gear upgrades towards it.
Overall, I hope that they really re work the PvP so newer players can par take and level and feel rewarded.
Also add good PvP gear from the faction shop where we can control the perks. Hyper catering to these niches when the whole point of changing focus from the old game was so that they would not be so niche makes no logical sense to me.
There should be multiple avenues of content be it you want to PvE, PvP, or craft.
I really hate that there are these die hard group of MMORPG gamers who think in 2022 we should be doing everything such as mining for hours to get that piece of gear or doing this dungeon for months to get this piece. Yet these are the same people that would never want to grind arenas or OPR to get their gear.
When people only want to focus on one part of the game or the other.
Ultimately it’s hurting sales, hurting the game, and hurting the fun we could be having doing what we want to do.