Don’t take it wrong.
My fraction is the winning fraction and over populated so I don’t mind that much.
I can turn on PvP 24/7 and not seeing any PvP flagged players from other fractions in Myrk or Mines.
The problems are
- PvP bonus is giving the winning fraction even larger advanatages
I thought the Devs said they are trying to give the losing fractions more incentives and make more people willing to transfer to other fractions, so the world will be more balanced.
Why would I transfer for other fractions when I got an INSANE 10% luck and 30% gathering luck bonuses? - Won’t be able to do elite chests runs with friends in other fractions anymore.
It is sad that you couldn’t play with friends anymore.
I mean you could…but losing 10% luck for elite chests(23hours reset) is really not a real option… - Making the game more toxic.
People will just lure a bunch of mobs to the other PvP players instead of really doing PvP.
For example, if a solo PvP flagged player got killed by a small group of players and he got mad and toxic. He can just unflag then go back and keep luring a bunch of mobs and bosses to the PvP group to make them unfarmable especially in Myrk. Pretty easy to get them all wiped unless they have like 3/4 full groups.
I don’t see there are any healthy benefits for forcing people to do PvP with THIS METHOD.
It will just make the game less enjoyable for the losing fraction and toxic for everyone.