the pvp scaling is completly broken, defense doesnt scale in PvP making armor irrellevant to progress for PVP.
they are talking about it in the podcast: Ep 64: Game Breaking Bugs - YouTube
if you have more condensed info about this plz post it.
the pvp scaling is completly broken, defense doesnt scale in PvP making armor irrellevant to progress for PVP.
they are talking about it in the podcast: Ep 64: Game Breaking Bugs - YouTube
if you have more condensed info about this plz post it.
there are reports about defenses being softcapped at 1.1k in PVP. can we get a confirmation and explanation about this? @FinF
pvp defense got reworked completely with the release of new world. TLDR - armor rework has a ton of bugs - gear score & armor amount don’t decrease damage taken. - light armor 20% reduced damage taken - medium armor 40% reduced damage taken - heavy armor 60% reduced damage taken
I seriously doubt that. The people in my company with Voidbent armor are significantly more tanky than those of us without.
here is a simple clip showing how defense stats are broken:
morrolantv/clip/InnocentSmoothPicklesTheThing-rc1L8aC7xqpohyNe
Twitch didn’t like links to clips directly hence no hyperlink.
this guy have been doing a lot of testing Morrolantv: Twitch
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