Pvp flagging rewards has to change!

There are FAR more pois than hardcore top pvpers

if they want to split up and try and grab everything it will be easy pickings for a small squads and dedicated small companies even if the top pvpers have BIS everything.

and think of the player driven drama and “content”

also the 3 way.

You say that yet in Eve Online, ArcheAge, and BDO. I experience it over and over again. The geared are so geared that they can take on whole guilds with just two or three of them. Meanwhile everyone else mostly either stop partaking in the game’s PvP. Or they simply just quit and go play a game with more accessible PvP.

yet that doesnt work in nw.

sure 1 super good top tier pvper might take out a 1v3-4 maybe.

but they aint taking out an entire guild.

also there is always the option of dipping and grabbing a diffrent poi

if that one pvp god leaves that one poi to chase you can send someone else there to pick it up.

I agree that the way territory is pushed is trash. Also wars are for the select few. However, my point was not about how these things operate. My point was that the PVP happens itself. Sometimes I don’t even grab quests. I just start fights with the people that do.

This is definitely the more fun moments. Again, the point is this stuff can happen and there doesn’t need to be rewards for it. If people want to PVP its there. Most people don’t. Its not because of rewards. Its because they don’t actually want to PVP. They want the bonus while they unlock chests, that’s it. Thats proven in the rest of your post about waiting to start the trains and avoiding or simply not flagging anymore.

I walked right by about 50 or more flagged yellows yesterday while I was doing some pvp mission loops. They didn’t even look at me. Why? Because they just want extra luck for chests. They don’t care about PVP.

I don’t know I’m hearing that one Grav-Well can clap a whole group of players. Now imagine 2 or 3 of these BIS players against low end players. My experience with Open World PvP in gear based MMOs. Just tells me it’s not sustainable and fizzles out pretty quick.

yep its why all of my suggestions are still not about anything to do with farming or chest runs directly.

you go to these places to put up your flags to capture it for the rewards AFTER its been capped.

not to mention in this way it will generate salt as people come to fight.

Yes, I have read some of your suggestions and like them. More poi points to funnel pvp players to would be a good thing.

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you cant balance concepts for the future due to a bug that was introduced.

also im in a company with some of the best war GA/WA players i know

they can clap a 1v5 but often can get rolled by people in normal gear and medium skill. (during 3v3 5v5 duels)

And I think people need to focus on the point of. WHY PEOPLE DON’T LIKE PVPING IN NEW WORLD? Until that is addressed. I feel like there will be no forward progress, in enticing players to engage in New World’s Open World PvP.

I think some of it is the systems in place are kind of crap. Another part of it is there just isn’t as many players interested in PVP as some people think there are. If you need rewards to be interested in PVP then its not PVP you are interested in.

the answer for this is the grind.

gear grind.

crafting grind.

people farm and do chest runs because they need mats and money.

the flagging is needed to make the best use of that time, to die means to lose time so they dont want to fight even while flagged.

that is the simplest reason.

only reason super companies and land owners are desperate for more forced open pvp is because they already have the gear and dont need to care about the grind.

people truly interested in micro pvp will move on into arenas.

people truly interested in macro pvp will go to wars and opr maybe.

the only reason open war pvp might even happen is because people are out and about trying to do stuff. not to pvp.

even influence pushing and the likes are entirely to capture territory and get into wars. not to just be out there and smack each other.

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Prior to the D-Day Patch in November we had loads of PvPing going on in New World. It wasn’t till after the December Nail in the Coffin for PvP patch. Nearly all of the PvPers jump ship on New World.

Remind me what that patch was and what drove the PVPers away. NW is mostly a blur of broken patches to me at this point.

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new world might be a fun game but its held together with scotch tape and papier-mâché.

But that’s partially my point. A huge majority of the current player base. Just do not have the type of gear, that they need to be a factor against these Geared Elites. Which again makes the majority of the players not bother with New World’s PvP. At least until they can start to win.

You people basically are asking the Devs, to pseudo-forced people armed with a dull wooden sword. To fight whole groups of people armed with rail guns and full body combat armor. I understand, that you people are trying to avoid this inconvenient truth. But it is what it is.

i think you are still missing the point.

with the number of pois available you can at the least edge out more cash by being careful and using strategy and choosing and fighting lesser companies and teams, or choosing to team up and take down a bigger super company and or vulturing in as a 3rd party.

the thing about meal team six and their super geared gear is that they only really function in the confines of a tailored event. open world pvp is nothing like war or opr.

strategy costs nothing while gear costs months worth of asmo.

IE from an example from escape from tarkov i have taken out entire 5v5 man squad fights as a solo with a hunter by using well placed grenades and just baiting them to fight and walked out with literally top tier gear for basically nothing.

November patch was the one where AGS basically got rid of the scaling. And turned New World into a Hardcore Grinder. Then the December patch was when AGS double down on their new Expertise system and forced the PvPers to grind 2 PvE dungeons for many untold hours. Just to start earning the gear to be a factor in PvP.

You can actually see how New World saw it’s two sharp declines with these two patches specifically.

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Lol, never mind, I give up.

look i get your concerns.

yes there is a gear disparity but i believe in my heart of hearts that it should generally be fine as there is enough POIs to go around so that the fights should ether be smaller companies going for the lesser pois and the bigger companies and the more ambitious squads will go for the lucrative ones or if the super company chud squads are trying to get EVERYTHING then they should be spread out like so much marmite on toast.

Oh yeah… the gear score thing, the expertise system. Terrible decisions there and not just bad for PVPers but PVEers as well.

I don’t think desubot is one of “those people” btw. He is a good dude.

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