Conquer:
Battle Royale. Simple, queue up to 5 people, loot chests for gear and weapons, start at 500 and have gypsum orbs that drop occasionally that give 50 expertise bumps.
Umbral shards drop rarely, on average once a game or have designated umbral stations where you can use 2 gypsum orbs to make one shard that jumps gear to 625.
After every circle you can respec stats because by now you’ll have gear spread out between your party and know who is doing what roll. Fast paced, no aids distances to run and loot to get geared, average two small towns to gear and a third one should get you at least one 625 weapon each. Possibly two if lucky.
Once you upgrade a piece of gear to 600 it becomes a known named item. Which developers would rotate which named item it becomes.
Potions are in 5 packs with random chances of battle bread and other such items.
Circle closes in on a random fortress where you need at least 3 kills as a group to enter to incentivise fighting rather than running. Must be during circle closing in on fortress.
Once inside you are restored to full health mana and stamina and it’s a deathwatch with no running to whoever made it this far.
Mechanics would be to have 3 groups inside fortress on average.