PVP Level Scaling

Since the game rewards are already mostly RNG / procedural, why not introducing automatic level scaling according to zones?

This will reduce PVP griefing and will allow people to enjoy PVP since the start. There are a lot of PVP gates requireing specific levels but in my opionion at the current state of the game there’s no real fun on grinding 100+ hours just to be at the right “number”.

It could also help with player retention, since the leveling / tradeskilling is pretty grindy and generic…

Also please, make XP gained from Open World PVP worth it.

This is the same as removing levels altogehter.
I never understood why games ever introduced zones with levelscaling - well, I do, because people want to level up (for no reason, when your enemies level up too).

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