PvP MMR System Feedback

Hello !

I want to talk about the MMR system, which I think is a big missing in the game.

You know you’re tired of low-level players coming to your team in OPR/Wars or Arenas. Of course, it can come across challenging or equal players, but I believe that the matchmaking system should be changed to MMR-based in order to solve this case.

For example, if your MMR score is 1000, players between 900 and 1100 MMR points should come across you.

Likewise, servers should be included in this MMR system, for example, a player on the Asgard server should not be able to come to the Barri server to do PvP. This applies to the player on the Barri server and vice versa.

The reason is to strengthen competition, strengthen PvP and positively affect server health.

MMR Calculation

This calculation system should be designed to simulate Open-World PvP. If we revive Open-World PvP, I think the game can come to a much better place.

When calculating, many factors should be taken into account, such as how many skills dodge the opponent player class.

For example, killing an opponent with weapons such as fire staff and blunderbuss, which are meta this season, should be less rewarded.

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