Finally, I quit this game 2 months ago mainly because the pvp was garbage, it was literally dominated by the braindead huga bunga build (bruiser) which a kid with mental issues could easily play and outperform due to the fact that mixed survivality massive dmg and inmunity to cc, seems that finally the build is been more focused towards cc/survavility than massive dmg while giving a chance for counterplay if you eat 1 of the aoe cc’s.
Seems like initially at least meta thinking will be a thing and new builds will be created due to perk changes.
All at all very good and a reason for me to get back to the game.
This game was literally: Play arena, get fcked by bruiser or bow, play those builds fck everyone else up. Try to play an off meta build like my greatsword/void guantlet and even after putting way more effort the results were pathetic compared to a huga bunga bruiser build which just required me to land 1 cc to start the infinite chain.
All I’ve left to say is that you might have overshot slightly with the bruiser set up nerf, I gave the idea of the 300strength perk going to 300cons that’s good and reducing the warhammer dmg output or make their skills with aoe cc single target cc, but at the end it seems that it’s a mix of evertyhing including the reduction of upwards of 50% dmg on some hammer skills which that might been a bit excesive.
Can’t wait for this to go live and play again.