so wiping players progress might not be a good idea from a dev point of view.
how about u make a daily cap on quests, but u count backwards.
so if the cap is 10 quests a day for pvp XP and someone has done 100 they wont get quest pvp XP the next coupl days till “quests done” < “quests daily cap x days”
so the rest of us who didn´t spam quests 20h a day can catch up at least a littl?
its kinda unfair that ppl who did lots of quests without fighting anyone now are way stronger with the new PVP gear