The servers are 100% PVP servers. You must mean you want them force PVP on everyone. They said they are not going to do that and that PVE and PVP players should learn to cope and coexist.
No
Well, that is another reason, that rats are the first to jump off the ship when they think it is sinking.
If you did not worry about the secondary missions, weapons, raising professions, farm boxes looking for reagents, etc. If you have not really tried, then there is nothing that ties you to a game like this and you simply go to find another one.
That’s why PvP, although many of you believe it, are not the ones who pay the bills in an MMORPG.
I haven’t seen a single post that “claims” PvP as the foundation in which all is built. Even though technically we could say that if we care to take a trip back in time… hell everything in the real world today was born of conflict.
All we want is a good mix of PvP and PvE… not one sided either way.
Maybe you don’t visit the forums much… or Reddit…
STOP say this sh1t every single fcking day.
NO NO NO we do not need server pvp
I don’t go on reddit because well… I’m a grown man… Twitter, Reddit, Facebook, Instagram and w/e else anti-social media yall belong to is a young persons game.
On here with all the posts I have cruised through I have yet to see where someone makes that claim. If you would be kind to link it to me and I will go lecture them on how you can’t have meaningful PvP without PvE.
I am 47 years old and reddit is a discussion center for all kinds of topics, even some that are part of my work
In the upper right corner, there is a huge magnifying glass to search this forum. It is an excellent tool for young people and adults.
Your in my age bracket, probably we were raised differently. Only thing I can think.
And… No. You made the claim that there are posts on here that say PvP above all else. So burden of proof is on you my friend. Extraordinary claims require extraordinary evidence.
Maybe if I need to prove something to you … I’m already too old to lie to a stranger and above all to do the work of finding him what he is interested in knowing.
You don’t need to prove a thing… you just made a very wild and genralized statement saying
“That’s why PvP, although many of you believe it, are not the ones who pay the bills in an MMORPG”
To which I responded…
“I haven’t seen a single post that “claims” PvP as the foundation in which all is built.”
To which you replied…
“Maybe you don’t visit the forums much… or Reddit…”
So you have indicated that there are posts on these forums that state “PvP above all else”… not me.
You made the claim my friend… either you back it up with a link or you admit you made a genralized statement based off an emotional response.
like SOME needed NW to become less PVP in the early days, the rest of us are still here
If that makes you think you’re right, go ahead.
I never said I was right or wrong… I simply asked for “you” to back up “your” claim with a link “OR” admit you simply made a genralized statement based off an emotional response.
That’s all I’m asking. The way you are dodging a “direct” challenge to what “you” have claimed can only lead one to believe you are either A) Not the age you are claiming to be or B) Your a gown man child. Only my 10 year old dodges direct questions like you have been.

That you are 12 years old ???
What is that of a direct challenge?
Just as I previously said that I do not need to lie to a stranger, that all the information you are looking for will be found using the forum or Reddit search engine and that I do not need to prove anything to someone, now I tell you: Get a life and stop harassing now!
OMG but what happens to these people? Is it so difficult to use a search box or if laziness and ignorance won’t allow it, then just let it slide?
Ahhhh… the last refuge for a person with no response or argument… Dismissiveness. Guess I’ll rightfully assume I took the W on this one…
Have a good day
You are free to assume it.
Happy day
Pros:
- Competition. (Leveling areas, resource nodes)
- A true player run economy.
- Company importance for group hunting and resource farming.
- More player investment of Territory control and the resources within your borders.
- Epic open world battles.
Cons:
- Not friendly to solo players.
- Smaller companies would be reliant on larger companies.
- Weapon imbalances leading to stagnant weapon meta.
- Faction population imbalances would lead to one color ruling all.
This is not an exhaustive list please come up with more for both and I will edit them in. Thanks!
I didn’t start out on the pvp server side but after spending countless hours in the game at max level that’s where I find myself.
Pvp elements of the game in open world and sieges (when the server performance is good) is where I find myself having fun.
Fixing crafting to feel rewarding would take a massive rework of game systems.
Making the HWM chore laps not be chores is contradictory. My company flags for most of our group zerg chest runs but typically we don’t engage constantly in fights. I don’t know why we flag other than for the leads to work on their command of our group and players to obey directional commands. It ends up being a misnomer, groups flag for Shattered Mountain chest runs but most still aren’t there to fight one another. It seems like a false pretense.
I’ve stopped caring about the chest runs and HWM grind and getting BIS gear. The content has to be fun or it isn’t worth hopping on to participate nightly on the 24 reset.
I’m now in the camp that just wants to pvp in the game (hopefully they remove repair cost gold sinks altogether for pvp so it’s not a punishment to partake in).
If they remove the PVE dungeons entrance materials grind I’d log on to run those quite a bit. But logging on to do mindlessly boring chores endlessly (regardless of profitability)? I’ve decided I might as well log off and do my IRL chores instead.
There needs to be more active endgame play than OPR and diving forts trying to dodge 20+ corrupted mobs along the ramparts. I lose interest in sneak type games where you need to avoid aggro as the main objective and game play loop. I always find it tedious and boring.
Jump on roof top, get prone, hide on slant so LoS drops for AI. Wait a few minutes, sneak back to route and try to loot chest again while standing in corner on top of chest out of attack range. Idk that’s cool and all I’m not interested in doing that ad nauseum to progress my character in this game.
I’d suggest AGS expand the loot drop tables for rare trophy materials and gear to all end game content types so players aren’t forced to do these repetitive chest runs solo or zerg.
Let players progress in your game by whatever end game mode of content they prefer. Force players down these niche gameplay paths to progress and inevitably most players aren’t going to enjoy such a niche repetitive loop.
Honestly at this point I just want to zerg fight, gvg fight, fort 10 or 20 v 20 battles, wars.
I think they should test in their PTR realm making Reekwater, SM, GC, and Edengrove auto flagged zones for all players all the time. Maybe not Reekwater as it’s a settlement idk. Test that, see if fun sandbox content arises out of it, award coin for pvp kills and assists that is meaningful.
I have no interest in grinding for these stupid expedition tokens. Zero.