PvP track rewards are redundant

The first time I saw Sword of the Champion, I was really excited and bought it quickly and put all my Umbral Shards into it.
The second time I saw Sword of the Champion, I double-checked to make sure I had not salvaged mine or something weird.
The third time I saw Sword of the Champion, I became frustrated.
The fourth time I saw Sword of the Champion, I started writing a post about the redundancy of pvp track rewards. (note, there have been multiples of Darix, Dargatacht, The March, and other items as well.)
I FIND THIS TRUTH TO BE SELF-EVIDENT
Once you select a unique item, it should obviously never appear there again.
Each time you pass on an item in favor of other items, they should go on a 20% longer refresh before you can see (and likely pass) on them again. Increase this by 20 each time. 5 tracks?
Any time you pass on all the items in a block, you should put them all on 100% longer refresh. 10 tracks?

Please stop presenting us items we have already shown to not desire, and DEFINITELY stop giving us items we already have (after 590.)

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I’ve said this before.

PvP Reward track doesn’t really get better as you progress.
Once you get the named drops you’ve received the most important/unique items from the reward track.
T4 potion packs are bad.
Faction Tokens are bad.
A lot of the gear is bad.
Even T5 potion packs can come in a small variant that only give craft mods and 3 infused potions.

The only good thing about it was that you could progress through it at a rate where it could be somewhat rewarding. Now the fastest method of grinding it has been nerfed which was then praised by a significant portion of the player base. When are those generous increase to arenas coming AGS? Guess I didn’t realize that more generous was restricted to the losing side.

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Yeah it’s a massive pain in the ass for anyone that actually wins their games. Slow grind.

would be cool if we had a vote system, like we get 1 Currency item 1 armor 1 weapon each level… and we can adjust it to be 3 armors, 3 weapons … or combos of 2 currency and 1 armor… ect… more control over it…

Great patch today!
Please combine it with these changes so our “more salt and pvp xp” doesn’t just relay to more Sword of the Champions.

Just got gold and was super excited to get my third track completed… to see another Helm of the Bear and… you guessed it, Sword of the Champion.
Logging off for the night and contemplating why you would make such an asinine system.
PS. I had a spear and tower shield equipped as well. If it rolled the 50% to give me one of my equipped weapons, it could have been those.

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