So I wanted to start a thread for QOL specific features you guys would like to see. Feel free to add on to the list and react to the ones you like best!
Here’s mine!
The ability to link armor together by right clicking pieces. Then when I equip my skinning hat. It changes me into my full skinners gear without changing piece by piece which can be a pain.
The ability to make folders and organise your storages with your own catagorys would be an amazing feature. Not only to help players store things in their own way but also add your own personal flair to your storage.
When an item is dropped from a boss or mob. Make an ingame sound! The sound that is made depends on the rarity of a drop. In chest runs sometimes I don’t notice a drop until I actually see the bag. Which can be hard with 30 people standing on it. And if I hear the sound of a leggy item. It adds that little bit of excitement.
Here’s mine and wondering what other people have thought about whole roaming around
activate all mutation dungeons at the same time so people can get the gear they want more than 4 times every 3 months.
PVP faction missions scale with level to give the same amount in every zone.
all daily cooldowns converted to weekly so you can collect 7 days of any said gypsum or CD materials on the same day (it is realistically the same amount either way but with less of a daily grind each day.
allow for all trophies to be placed in house and changing active trophies costs azoth and can be done anywhere from you character bio tab.
reset standing of a zone at the cost of 1000 azoth
random captcha msg for people who are reported for botting would cut down on alot of bots
add some more orichalcum nodes to more accessible areas
when you switch weapons all buffs drop off please make it so when you switch back to the original weapons the remaining times of those buffs are restored.
increase major coatings and other consumable teir 5 items to last 1 hour.
change all gathering luck gear to yield gear and have a standard rare chance per items gathered.
change concocter set to boost bonus procs on potions and arcana consumables.
make a 4th house an option so we can have 1 more set of trophies and craft 600 gear consistently. (the chance of crafting a piece of gear with timeless shard and still forcing a weapon perk is at 1/2280 which means far too many useless purple items are crafted) this would in theory reduce the chances to 1/380 which is still not easy but manageable.
make dungeon keys BOE since everyone is already trading them anyway.
add standing for great cleave, edengrove and shattered mountain. there are people stationed in these zones and we should be able to build a reputation with them.
I think they actually already made this fix. I’m pretty sure I put weapons in my inventory then re-equipped them and the buffs were still there. They also fixed an issue where you couldn’t swap your two eqipped weapons without putting them back in your inventory.
don’t think so, I play heals and need to build up 3 stacks with heavy attacks to get a 30% heal output but if I switch to my VG and back the remaining time is no longer there. same thing with voidblade it is the only weapon that is a buff and if you sheath it the buff is gone. it is particularly frustrating due to body blocking and the short blade can’t reach through people.
That or dump it into the upcoming coliseums as rewards. Can’t cause inflation with 100k+ gold rewards if it was collected from the players to begin with! WOOO!
Instead of making us have to swap to various clothing sets to get gathering luck, refining accumulation, and crafting expertise/mastery, how about we make a new equipment slot just for these items? Call it a charm bracelet and allow us to slot every “charm” you get onto the bracelet.
Then when we are out in the world, we don’t have to switch between logging gear and mining gear. We have all the perks on a bracelet.
This should -only- be for those perks specific to gathering, refining, and crafting. Other perks on the bracelet would make it unbalanced.
Id like to see a company vault. (Companies of 3 or more players minimum) This vault would have lots of storage that is accessible to the company (can set ranks that have access) This way company members can assist in helping other members with crafting materials for their profession and can store crafted items to allow company members to pick and choose. Each company member can place 1 vault in each house they own. ( and only accessible from the house ) If a company member leaves said company their vault would disappear.
A lot of great points already posted! I would like to add:
Tradehouse UI
Make i possible to search for perks by text (searchbox) so we dont have to scroll up and down every time. It would also be handy to add something that makes it more organized by category. So its easy to see which perks belong to different types of gear.
Make it possible to filter/sort items by attribute of choice (str, con, dex, focus, int) And make it possible to sort/filter by gearscore.
The searcbox really need a new sorting system. I hate that everytime i want to search for orichalcum ingots it always is at the bottom and all the useless orichalcum gear. weapons, charms etc. is prioritised in the search field. Resources and crafting mats should always have the highest priority in the search because its the most used items on the trade.
The “frontpage” where it always shows the most recent listed items is useless and should be changed to a homepage for players where they could see stuff like trade history, trade reports, latest search/viewed items, bookmarked items and so on.
Housing
I think most people hate the facts that we are limited on how many trophies we can have active at once. I feel it makes a lot of sence that this is scaled by housing tier. Bigger house = more trophie slots. And i would really like to see the tier 4 houses be able to have all the available trophies active at once.
Please remove the housing fast travel cooldown reset and make it a flat rate always available. With the azoth cost of fastravel this doesnt belong anymore. Its just really annoying to doubleclick when going between towns.
Gear sharing/link - dungeon, war and invasion
Make it easy to link gear/weapon loadout to other players so its easy to share when looking for people to do dungoens with. I would suggest a link button that drafts all your active gear to the person you are talking to.
This should also have its own mechanic in war and invasion warboards. I think this will make it a lot more including for more people to be a part of rosters when they can be picked based on gear.
Settlements
Make it possible to continue to do town quests even when settlement is max level. Its really annoying that all the townboard quests is removed when all settlement upgrades is max. This makes it almost impossible to continue leveling territory standing with townboard quests
party shared gear in dungeons: any and all gear drops including bop can be traded to members of the party that you were in the expedition with for 2 hours or until equiped