Quality of life update ideas! Post yours!

the problem with the ores is that they effectively wiped 30% of the market supply when they changed the standing from gathering yeild to gathering speed. granted that is what the card said it was sposed to do but alot of farmers (myself included) specced heavily into it before this change. 100% agree with you that we do need increased yeild though. 80g ori ingots is not fun.

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  • you should only need one trophy period…not sure why everyone seems ok with 3, its redundent.

  • like another poster has sugested you should be able to craft what you want in the game. It should degrade overtime. As a crafter you would always have work without the unrewarding rng gamblers way we currently use.

*companies take forts and get special buffs for having them not towns. Towns will be npc owned and you do the townboards to maintain them.

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Server visits

This would allow you to visit servers in your region you would not be able to harvest nodes of any kind during visit and take any resources from the locals or use the trading post but you would be able to join their opr, you wouldn’t be able to flag for obvious reasons and the experience would be very limited but I still think it would be fun to just join oprs and duel people and such.
You also not be able to visit if the server has a queue and if the pop goes over cap it kicks all people visiting the server.

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Item Stacking
Let all items stack when selling them. Why do I have to sell each trophy individually, as an example?

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people were using the TP as storage.

putting items up well above normal selling prices then taking it down when they need it.

Party frames for the love of god need to be movable and make it so we can see our party on the screen…

The ability to lock certain crafting materials in inventory from being used at the crafting station.

Too many times of a high tier material used (like runic leather) instead of the low material (coarse leather) when crafting leveling batches.

Allow us to que for OPR while out in the world… instead of having to go to the faction people to do it.

this is coming in the march patch mate.

Well damn. Didn’t expect the thread to do this well at all. Some absolute gold in here :+1:

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Larger carpets that can cover large floor areas.

Also, a Furnishing Schematic that allows the player to craft large carpets, and select the color based on dyes.

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+++ The ability to make folders and organise your storages with your own catagorys would be an amazing feature. (for differnet gearsets )

+++ Hotkey for Switch Groupheal on / off

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gain weapon xp in OPR

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well you do get a rather large amount of weapon xp for open world kills, remember getting 1k+.

I had a great one, When mining an ore, EVERY HIT/SWING you get a percentage of the node instead of the last hit gets the entire lot, It would make more ‘logical’ sense, and the ore ‘tops’ it self up over time if it isnt fully mined and left

Have you ever been in an ori spot where someone pulls mobs to knock you off the node on purpose, gets the last hit and you got nothing apart from… very annoyed? lol

This would atleast give you something

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make a search tab for perks in trade post, instead of scrolling over and over to look for gears with sentry and then soldier for example, this will save a lot of time and more active market for those items.

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Please look at the survival game Rust and implement their „hover loot“ keybind, that would be absolutely incredible and greatly help with inventory management.

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Make Gypsum automatically drop into inventory.

I agree. It is absolutely asinine how over the top rare some of the crafting set pieces are. There is no excuse that it’s common for some crafting set parts to cost upwards of 30% of the entire god damn gold cap!

I agree. Would you want a tab and everything else like it is now, or something more visual?

Yep.

I don’t remember your thread, even if I posted in it before today, but that is due to my memory, not the value of a good thread. In fact, you may have been the inspiration for my own thread, started 8 days after you posted this one.

I was trying to make a system to show off the notional ingame mechanics of how I saw this developing, but health issues made me take a couple weeks off of working on that thread. Not sure if any of my ideas would be of interest, but here is a link to the start I made.

Not feeling to well right now, in fact, so will not be playing NW this morning I think.

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