Quest: Paths Unseen

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  • What is your character name in New World: Eviltroll
  • What server/world did you experience your issue on: Krocylea
  • Describe the issue you are experiencing: Quest named “Paths Unseen” spawn too many ghost to continue from previous questers’ failure so after you activate the rocks, you are suppose to fight waves of enemies but they never came.
  • Is this a bug or an exploit: bug
  • (if a bug) How did the issue effect your gameplay: can’t complete the quest
  • (if a bug) Were you able to recover from the issue: no
  • (if a bug) Please include a screenshot or video of the issue that you have experienced:
  • What are the steps to reproduce the issue as you experienced: activate the rocks from the quest before you “Defend against the Marooned Pirates” If you go to the cave right now, you can see a lot of those purple ghost which are elites spawned and its impossible to kill them all to continue the quest.
19 Likes

I had the same issue, there’s about 20 elites piled up.

3 Likes

Every time someone interacts with the rocks it spawns 2 more geists. The CD on the rocks is only a couple minutes so even 1 person can keep re-interacting with the rocks to keep spawning pairs of geists. They don’t seem to despawn so there is the potential for a lot of enemies stacked up there.

The exact same issue occurs with the tiger boss Rajah in Ebonscale.

3 Likes

same issue here

1 Like

Anyone have a fix for this? Having to kill 20 plus of these ghosts is almost impossible. They just instastun you then you die

3 Likes

I’m currently having the exact same issue; 50 mobs are stacked on one another…

1 Like

most likely a server reset and get there b4 anyone does and try to complete it

1 Like

i cannot kill Marooned Pirates cuz the are not there… this game…

2 Likes

My cave had 60-70 of the Purple ghosts and it is absolutely impossible to kill enough of them to progress the quest

2 Likes

Same issue on Orofena. Like 30 elite ghosts that insta stun you to death, no way to progress this quest because of it.

2 Likes

I just got pass it thanks to server reset and all the elite mobs are gone, just make sure you are strong enough to handle 2 of those elites since they stun or else its going to happen again with ppl not able to kill both elites and the few mobs after.

1 Like

Can we get a dev or someone to comment on this? Literally can’t complete the quest because of the mobs from before not despawning. This is a hinderance to doing missions in this zone…

1 Like

They were supposed to fix the Rajah boss, but it still bugged the same with this quest.

1 Like

good luck with that, they have more important things to fix but like i posted b4, wait for server reset and go do it with another person

1 Like

Same issue. EU - Diana’s Grove server.

1 Like

Still Bugged. Hy-Brasil

2 Likes

Same bug for the Ishtakar server also !!!

1 Like

Literally, none of the Reekwater quests work. This is unacceptable. I’m fighting armies of wrongly spawned mobs and died like 100 times already.

The quests that did not work for me are:
Shivering Timbers
Burden of Atonement
Paths Unseen

You guys should review all the quest spawning mobs that must be killed and fix them alltogether. I’m pretty sure I’ve seen other quests in Reekwater behaving in the same way, but managed to work around them. This is really weird. This topic should ne renamed to “Issue with all Reekwater quests where quest mobs remain spawned after not being killed disallowing players to complete the quest chains and proceed to lvl 60”.

Hopefullt these issues will be threated with high priority and get fixed in the next patch!

2 Likes

Bump - Same issue, US West - Kokytosimage

1 Like

We made a thread on this couple days ago and a dev responded and they are working on this quest and other ones with same problem

2 Likes