So Neckbeardia Company, Neckbeardia 2 company , etc? All of em on discord?
as lame as it might be, how would you fix it that it wouldnt damage legit companies with different times?
Company A is the main company, nearly full of players, Company B has the exact same name with the exception of 1 letter and had 1-5 players in it. Company A defends Company B’s territory if it gets decced.
Wait. Explain it better. A company have a very low limit of members, so big companies split in many sometimes. That part is OK. So, let me understand, 2 companies, part of same big “guild”, owns 2 territories. That is OK too.
I see no problem here or I’m failing to understand it right.
In my server, we have a faction Discord and we help each other in wars depending what kind of expertise we need.
That is just a strategy there’s nothing you can do about it. Why would you think someone isnt allowed to own that land regardless of who there with? It could also be two fulll companies alliancing with each other would that make it better? You’re basically just explaining how factions can help each other out defending land
Totally legimate tactic. When you are in power you would be stupid not to do the same thing.
That being said there is room for improvement. They could limit the maximum amount of time between the first and last timer in a way that once a faction has ‘X’ territories they has to be overlap in timers.
it is not two large companies in an alliance or even really an overflow of the first company, its literally a shell company made clearly for this exact purpose.
Like what exactly do you think is wrong here? I really don’t get it. 2 totally diff companys of the same faction should coordinate to not chose overlapping times as well so you aren’t stretched thisnfor defense
they are not two totally diff companies…
Who cares…
Some company’s own multiple under the same name.
Again what is it you think is wrong?
You make no sense.
Just typing extra … means nothing to me.
They are the same company or they are 2 diff company’s or they are 2 company’s 1 with 5 members 1 with 100 members defending their factions territories.
owning multiple territories under the same name is fine, as then the territories can be decced and force the company to either choose to make sure one gets saved or spread thin and chance losing both. This strategy allows a company to not care about war times and allows them to be sure they can bring their “A” team to defend every war. I don’t understand how you don’t see the potential problem here. So I will spell it out in worst case scenario.
Company A has a strong group of 50 players. They then take control of literally every territory on the map with companies b,c ,d ,e ,f, g ect… staggering the war times of each shell company that is run by alternate characters of the 50 main people. This company monopolizes the server in this way and either drives every other player off the server or forces those that stay of opposing factions to have to play the game in a way that is less then ideal.
In before the “just get gud” comments flow 
Meanwhile the game is set up for us to have to serve these pricks taxes.
All company’s of the same faction should coordinate with each other as to not pick overlapping times.
Whether if it was the same name or not they still can chose times to not overlap. What part of that do you not understand? They see a war is at 8 tomorrow so they don’t chose 8 or 8 30. It’s common sense for all companies in the same faction.
Oh gawd you edited. You keep thinking we have to chose from a limited window of times. Even if you decced 4 of my territories in 1 hour we could all chose staggered times so the same 50 best players could be in each war. You do not need shell companies. You can just talk or pay attention to other companies or wars scheduled
you dont understand how wars work… companys have to set their siege window when theyre made, not after their territory is decced on.
I’m done. I don’t even know how to explain to you
Same company, shell company, different companies. I fail to see any issue with this. My server has managed to get every major company into your new discord and we work great together. You fight one of us you fight all of us. Wars are the best of the best that we have to offer, times are staggered other factions do the same thing.
Sounds like you are upset that you cannot split their army which indicates you cannot straight up beat them. Nothing to worry about. Tides change over time, people come, go, switch sides all the time. Stuff will go back and fourth over time. Easy come easy go
I think I understand the issue the OP is raising. War windows are company specific and not territory specific. So if you form a company you have to select your war window once and the same war window applies to all the territories your company owns.
If your company owns 10 territories, it won’t be possible for your company to defend multiple wars declared at same time because the same war window applies to all of wars declared. AGS has said this is one of safeguards in place to prevent one super sweaty company from owning all territories on the map.
You can bypass this safeguard by creating dummy companies. So lets say you have exactly 50 very strong players and you want to dominate the map. You create the original company with just 40 members. Then 5 of the 50 form a dummy company and another 5 start a second dummy company. So now the 50 players have 3 companies. This allows a group of just 50 players to set three different war windows and control basically the whole map without having to worry about war times colliding.
This is definitely bypassing what AGS intended as a control to limit one company’s power. I don’t know if AGS would consider this an exploit and take action though.
Governors are the best trolls of all
Now I finally understood the case. Jesus Christ, that one was hard to decipher.
Also, wtf is “decced”.
I have no idea how AGS can solve this issue.