I will say, with the new system you want get the new salvage resources so you can make anything you want. Most of the hardercore players have everything they want by for some the Tempest Orbs will be nice. Also not everyone has gone back to get the blackguard Blunderbuss since the drop was fixed. Not be worth holding for future dungeons to either get what you want faster or for when they release harder to get items. Isabella’s armor for some might be nice.
Then there is the other perfect salvage system that this might jumpstart some people. Again not worth buying any extra orbs at this point but for some maybe buying a ton of Tempest could be worth it.
I have 200 pounds of those items that will probably be worthless soon
Maybe one of those caches will have a raiders hat in it. Since the boss who drops it chooses not to drop a bag other than 1 in 10 runs, thats the only thing I would want from tempest that I don’t already have.
Obviously, I don’t know, but I suspect the answer is “nothing.”
My primary reason for this suspicion is that the guy in the dev video very explicitly said “expedition” when referring to the tuning orbs. He did not mention arenas at all. I suspect orbs will still be required for arenas. So most of the orb materials would still be useful.
For the handful of orb materials that would no longer be useful - asmodeum chisels, maybe? - I’m guessing they will be treated like vials of suspended Azoth - they will continue to exist and may have new uses in the future.
For Normal expeditions, caches will reward a roll from the sub-boss and main boss found in that specific expedition, and grant coin equal to 50% the cost previously associated with buying that specific type of orb from the Faction Shop.
For Mutated expeditions, caches will reward 4 boss rolls off the final boss of 4 eligible mutators, and coin equal to 50% the cost previously associated with buying that specific type of orb from the Faction Shop.
So like I assumed, they’re going to stiff us and give us worthless BoP items that will probably be purples, and any orbs you bought are now a LOSS of gold.
I can wave goodbye to about 600,000 faction tokens too. Thanks AGS.
I should have literally never bought an orb and just turned them into consecrated iron shards. I would have made orders of magnitude more gold back just reselling them and NOT BEEN STIFFED for more than a half million tokens.
Oh yeah, while they were at it, you’ll now make 80% less gold from running these dungeons.
Because reasons.
It’s like they’re trying to lose the PvE players right after driving out the last of the PvP players.
We should revise those estimates on the the servers getting turned off. I don’t think we’ll see the winter event or the new region at this rate.
I dont like the way of refund too, but I strongly doubt that anybody will be quitting cuz of Orbs refund.
But yeah, they should refund at least full price of orbs in faction shop + instead of faction points to be the box for drop rolls.
But oh well considering the current crazy inflation into game, I think the losses will be little overall.
There’s a point we will eventually reach as players, when every time we interact with a game system the way they made it, we realize they punish us for doing so and we stop playing.
We go out and run the pvp track? Nah nerfed. Now takes 600 hours to get to the arbitrary end and it still just gives you RNG trash the majority of the time.
We start buying orbs from the faction vendor so everyone finally gets to run these endgame dungeons regularly? Nah… Take a big fat loss of time and gold and get a slap in the face cache.
People go out in the game world and capture forts more often than ever? NAH. Get nerfed. It takes ages now to even show a tiny bit of color on the capture circle. Have fun standing there for 15 minutes doing nothing.
It just further solidifies the assumption in people’s minds that they really don’t play this game and that’s why they are so apt to nerf and punish and generally screw us around.
If they had to deal with those results daily, they wouldn’t do it over and over and they’d realize how fucking bad it feels to play the game when it keeps happening.
Let’s be honest, literally almost everybody who bought Lazarus/Genesis orbs and is able to do Mutations10 did purely for own profits, not to help others.
It’s still not lost anything, there will be 1 week or more to consume the orbs as fast as u can.
I’m not going to go bust my ass running dungeons all week because they’re bad at developing games.
I have other things to do like run influence so we can maybe get some wars on our dying servers.
I’m tired of spending and spending and spending my own energy to workaround the stupid decisions we keep seeing. It happens when I have to change my armor weight and build, it happens when they nerf the crap out of my weapons and negate entire skills I paid lots of gold to get the perks for.
I’m getting very sick of having to work harder, or entirely change the way I play the game, because all they know how to do is nerf things.
Then if ppl still have orbs its their fault lol. I’d not want to see ppl complaining for not having time to use 20-50 orbs in 1 month, after they complaining for limiting 15 orbs daily xD
Yeah they say I will be taking a 50% loss on my gold spent and a 100% loss of faction tokens.
Thats a loss.
At a conservative estimate its 17,000 gold for the ones I have in my bag getting removed, and more than a half million faction tokens that you get maybe 5-8k at a time if youre banging out faction dailies.
If someone came up to me ingame and asked to delete 17k gold, I’d tell them to piss off.