For PVP focused players on New World, there has always been limited content. Is The PVP player base a very small % of the total and is that why new expeditions are released every big update whereas OPR has been the same since the start of the game. A new 3v3 arena map is cool but why focus on this before a New OPR map? (Or a different “OPR” game mode)
Without PVP players, the servers will not be playable and the next MMO to be released will take most, if not all of the PVP player base from New World if PVP content isn’t considered.
can you consider bringing back twitch drops such as “the indigo flame” or “golden rage” in the future during anniversary events? those look incredible and many new players never had a chance to work towards those “chase” rewards as it was before their time.
A lot of players have invested a lot of time on both servers and have a lot of items bound to their character and we can only choose 1 pvp character per account.
When fresh start servers and regular servers start merging or transfer, will player be allowed to transfer items from their fresh start world character to the regular or vice versa?
Delaying an update due to undiscovered issues is understandable, and apologizing publicly was a good step to help earn back trust. Why were the Leaderboards tied into this delay? Moving the finish line in a marathon during the race you trained for is not how a competition should be conducted.
2nd Attempt to put this exact question though to the team (im sure there were many many similar attempts)… since they are completely ignoring the issue, even thou im sure they seen the question!
This has been discussed quite a bit on the forum so here goes
QUESTION:
"One of the pillars of any MMORPG is the character, it will always be there with you in your adventures, some would say that it is the element that will influence your experience in a MMORPG the most.
NEW World, by comparison, has one of the worse character creators in the genre, more specifically the body type options… do you have any plans to improve this part of New World and bring it up to the standard of the genre? If YES, when can we expect said improvements? "
@MichaeLovan <3 I hope this makes it in the video, can’t wait to hear an answer, hopefully a positive one, but any answer would be better then nothing.
Is there any near-future plan adding DPS counter. I think this is one of the main element of the games of MMO genre and deserves to be added. Thank you in advance.
Are you willing to reduce/change ward/bane to just pve/pvp or do you want to keep adding new pve wards so that in a year we will all have to switch between 50 different sets?
Is there DLSS, improved anti-aliasing, bloom switch, dof switch and DX12 coming?
Hello, I find it difficult to figure out which Company to join. Only few advertise regulary. It would be convinient if every Company had an info page where they could put who they are looking for and what their goals are, etc.
Is there any plans for all the music sheets that we have already lernt, that we keep getting multiples of, to be used in any constructive way in the future? Ive got to be holding onto thousands of sheets that ive already lernt.
Can we get a materia exchange? or just a rebalance of the amount of base dungeon materia earned compared to the mutator materia, especially at the m10 level. (I seem to get and have way more mutator materia than I need, and never enough of a dungeon specific materia that I am looking for)
Thanks
Why 25 Mutations limit per week? How about this solution?
1 - After 25 RUNS, Remove final rewards at end of DG.
2 - Let ppl decide on the start if its counting for rank and rewards (use key) , or no rank no rewards (dont use key)
3 - 25 DG each Mutation . - Like 50 at all.
Im from Gaea, there is no1 doing low lvl mutations. They just want use keys at lvl10, becouse no1 want spend a key in a low lvl mutation.
What are the plans to balance firestaff and bow? The patch was a nice step and seems like a 20% damage reduction to those weapons would be in a great place. Right now the combat isn’t engaging since it’s dominated by range.
Any chance prioritize new OPR map, new OPR mode or instance wars. These things are way more popular than arena.
What about balance meele vs range in pvp content ? Now is much easier to be Mage in light set than bruiser in medium set ? ( light Mage have more cc, dmg, mobility)
Some balance about armor ? - now gabinet heavy is still the same squishy like light but your mobility is much much less
Bruiser nowadays can’t resist without heal ( die on 3 shots from Mage, bow)