Can we know What’s the next Weapon your gonna rework?
Can you give us a better vision of what you want to achieve with the New Weapon?
Can we know What’s the next Weapon your gonna rework?
Can you give us a better vision of what you want to achieve with the New Weapon?
ADD DPS METer
We know why AGS wont add this its because of TOXICTY but in all honesty its already present, even with the range buffs to bane if i sign with my FS its a insta reject, with a DMG Meter us mages would be able to advertise our actual DMG and finally put a end to the Hatchet/ Greatsword PvE meta. IMO theres more good that will come then bad, now im not deny this will bring some extent of Fowl play but that just how it is and like i said its already there now so why hold it back.
Do you have plans to expand on the current iteration of the Gear Sets system? Many of us would like more slots than what’s currently available, a way to organise sets into groups (PvP, PvE, Crafting/Harvesting, etc) and the ability to set attributes to go with each set.
Thank you ![]()
Are there plans to improve searching your inventory and storage?
Greetings. Will be Damage Done/Damage Per Second Meter In Expeditions ?
Any plans to adjust the character models so the ‘female’ version does not walk and stand like a man and to have a more feminine build?
Any plans to add some female clothing and skins to the mix rather than just the constantly masculine offerings we get?
Question: Are there any new mutations coming, existing ones being reworked, or new mechanics being added to mutated expeditions?
Question: Can we expect an improved power gain progression system to provide PVE players with a new goal to chase, as many have had the same ward gear for “nearly a year” with no need to upgrade?
One-handed mace+shield will be next support weapon this year right?

just asking when SEA SERVERS OR ASIA SERVERS COMING?
Community Question 1;
Community Question 2;
Community Question 3;
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Community Question 5;
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Community Question 13;
It has been some time since the faction store equipment items have seen some refreshments.
for an action focused game NW still feels slow and demands more preparation (crafting consumables, gear, setting up homes and trophies, setting up build, respec…) to be able to start the activity.
Is this the by design dynamic and will remain going forward?
What is your vision in terms of the amount of barriers to entry into activities and meaningful rewards to help ease the activity?
what is the reason for PVE activities as mutations to drop frequent PVP related gear and is it by design?
Season 1 introduced more Varangian(human type) AI who’s behavior is resembling PVP (player)
Do game designers find it ok that one piece of gear/weapon/jewelry should ever be sold for gold cap? And does that happen when the dev team plays?
Balance is a very important cornerstone of each game, but there will always be good players and casual players. So to my questen:
Question 1 - will you think about combining all wards to 1 perk, so we can more creatively build our own play styles and would make it a fun grind for gear/different playstyles and not mandatory one for m10
Question 2 - will Tavern games be added card games like poker, dice games or chess, five finger knife like red dead redemption would add more life to the towns
Question 3 - Daggers
honestly just merge us into legacy at this rate
When are we going to see new viable PvP content?
We need viable PvP content SOON. Colored skills, Cross server OPR and a new OPR map is not PvP content. For example:
For PVP focused players on New World, there has always been limited content. Is The PVP player base a very small % of the total and is that why new expeditions are released every big update whereas OPR has been the same since the start of the game. A new 3v3 arena map is cool but why focus on this before a New OPR map? (Or a different “OPR” game mode)
Without PVP players, the servers will not be playable and the next MMO to be released will take most, if not all of the PVP player base from New World if PVP content isn’t considered.
Note: Cross server OPR is still OPR ![]()
can you consider bringing back twitch drops such as “the indigo flame” or “golden rage” in the future during anniversary events? those look incredible and many new players never had a chance to work towards those “chase” rewards as it was before their time.
A lot of players have invested a lot of time on both servers and have a lot of items bound to their character and we can only choose 1 pvp character per account.
When fresh start servers and regular servers start merging or transfer, will player be allowed to transfer items from their fresh start world character to the regular or vice versa?