Raids Still Have Awful Desync

It’s been 2 days of both Amrine and Starstone being nearly unplayable with desync issues. Mobs are 3-4 seconds ahead of their animation making it almost impossible to know where they actually are and when they’re actually attacking. This is an issue spanning multiple servers and has significant implications on the game, yet not a single word from the devs.

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I start to think that they actually dont care.

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They posted this a day ago. My Server didnt get a restart as of today. (Iroko)

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Neither was my server, and it has been going on for so many days and was unplayable over the weekend, I cannot really progress in certain things that I really want to do.

They must fix this soon!

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I can progress. But the excitement for dungeons equals zero. I want to do them but they are so annoying, that i dont want to.

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That is what I am saying, they are annoying yes, but what I am getting at is that the dungeons are basically unplayable in their condition which means I cannot progress.

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had this happen last night on US East Charybdis.

was able to beat the dungeon, but it would have been so much better if i wasnt having to play “guess when he will hit you” as the tank. couldnt rely on animations to tell me when he was going to knock half my life off, which was really frustrating.

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Same issues on Kerguelen for the last 4-5 days and it’s getting worse and worse over the days, starting to think that user experience isn’t really not a priority for them and that what really matters is to remind everyone that they are the ones in charge by kicking people for wanting to go eat something without being scared of being put back in a 5hrs queue. Here’s something for the dev team, consider rethinking your priorities.

3 days after “adressing the issue” through a ridiculous 6-lines post, nothing has been done at all, not a single restart has been applied to most of the servers, and obviously still no further communication on the issue.
While Amrine and Barrows can easily be brute-forced with enough gear and levels, Depths expedition is much more impacted by lag and is basically impossible to clear from second boss.
For now the large majority of players on these fresh servers are still around lvl 30 and only had to face it in Amrine, but once they all progress towards the next expeditions it’s gonna become a much bigger problem, causing the instance servers to be overloaded, making these players very angry at the same time, and it will become an emergency for the dev team, here’s the solution to avoid that:
adress. the. issue. before. it’s. too. late.

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