Rapier/Hammer vs meta weapons part 2

Vaunted? Funny because where is the vaunting?

If I did against you what you did against them, you’d never kill me.

Learn how to read. I don’t play the way he does.

Post video.

Learn to read.

I can draw out 4-5 people by myself away from the point which benefits you and your team. I will need potions for that to work. Since you are an objective player, why do you want my job to be harder? Just a genuine question.

you are claiming all this stuff “you need to use your skill and not relying on health potions in 1 v X situation” so show a video of you doing that without healer. Also, 1 v X when you enter a situation where everyone is low and they were not expecting you is easy. Show me a video of you doing the same as OP did in his video, where he meets 4 enemies full health, who also actively noticed him and fight him, and OP won. Anybody can talk the talk, but that just means you are a keyboard warrior

The issue is the undying part while going against that many players, even if they are too dumb to PvP properly.

What? I shouldn’t use potions against 4 people because it makes me harder to kill? Lol… Maybe don’t 4v1 someone then?

Don’t worry. I’ll craft a shitload of T5 health potions and show you how not to die while being tanky as hell with GA to provide even more healing and S&S to mitigate 30% of incoming damage.

That’s just like, your build being tanky lol. Please use the exact same build I’m using, go take on 5 people without potions, and come back with a video. I will be waiting.

I’ve pointed this out before and made it very clear… it’s not my play style. I only do it when I’m forced into the situation in open world. In OPR is too much effort and no reward.

I’m pretty easy to please - Post any video with any weapon and consumable setup you want wherein you win a 1v4.

Not my point.

Point here is that should should be dead after receiving so many hits from all those players. But health potions are retarded so…

I’m sure you are easy to please. I’ll find me a couple of players in light to mid gear and tank their hits with my face and show you the video.

I’ll be waiting :partying_face:

Why should I be dead? I did all i could to i-frame their dmg. In a 1v1 I don’t need to use a single potion because there aren’t 4 ppl pounding on me. I-framing 1 player isn’t going to guarantee that I will be safe from a second player. If they were actually in comms they would chain CC me after my i-frame, not use their abilities at the same time.

I don’t really get your logic. Why should I be dead instead of them doing better to outplay me? I’ve lost many 1vX fights because people outplayed me, but I’m not complaining about that?

Just make a video and post it
Show him your skillz

What is the food/skill/buff/potion that is giving that 25m high health regen with the cross outline?

It was a tier 4 Con food that gave Con + Dex

As an update to this, I found that Flourish and Finish has a unique property no other weapons or abilities do. Additionally, this ability scales higher than anything in the game I believe because of this property. It double dips on fucking everything.

  • The bleed detonation deals damage based upon the full duration of the bleed regardless of the actual remaining duration.

  • Each stack of bleed results in a separate instance of damage on detonation.

  • Bleeds snapshot.
    For instance; applying a bleed with a 10% empower will have it tick for 10% additional damage throughout it’s entire duration even if the empower falls off.

  • The detonation itself benefits from damage modifiers and rend

So, for instance, let’s pretend we have a rapier with 1,000 weapon damage after attributes. Fairly easy to obtain in higher tier gear.

We’ll assume we have 50% empower and the target has a 30% rend.

((1,000 * 0.85) * 1.5)) * 1.3 / 12 = 138 TickDMG (1,656 total damage)

For 3 stacks, that’s 4,968 damage in total.
You would THINK, that detonating these three stacks would hit for 7,452. As detonation increases the damage by 50%.

Here’s where it gets fun though. Not only does the detonation multiply the damage by 1.5, it double dips on empower and rend.

(((1,656 * 1.5) * 1.5)) * 1.3) * 3 = 14,531.

Because it double dips on rend and empower, as well as any other damage buffs, in addition to multiplying the damage dealt by the bleeds on detonation, this effectively allows us to bypass both the empower AND the rend cap. In this case, the target had an effective rend of 90%, triple that of the rend cap, and we had effectively 125% empower. More than double that of the 50% empower cap.

Here’s a screenshot from my level 50 alt while I was playing around on this. 839 weapon damage on this.

For those quick with math, you’ll note this hit for a grand total of 1,103% weapon damage.

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