They are going to nerf crafting heavily. M10 loot has been hard nerfed since patch. The amount of blues and greens I’m getting again is beyond ridiculous.
I’ve already noticed an increase in the frequency of getting bane/ward perks again with the patterns. The entire reason Azoth is still broken is because they don’t want us to be able to craft en mass until they can nerf it again!
Vials of Azoth have been re-enabled for use, including salvage.
Fixed an issue that prevented players from salvaging additional Azoth Vials if they were capped. It will now only let you salvage enough to put you at cap and will not over-salvage, preventing waste.
Lol ya the patch delay was because of a problem with the dungeon Why don’t they just say the truth “The patch was delayed because we’ve had to invest our resources into fixing the enormous azoth problem”.
OP has a point. Some other dude has a point as well. Combined, here’s my take:
They made it so when you salvage it salvages the stack, then, use that as a reason to disable Azoth to prevent crafting until they figure out how much they’re going to nerf it.
Should have took screen caps last night. Loot is definitely nerfed. I rolled 20 items last night. 5 boots 5 gloves 5 chest 5 helm. Out of those 20 7 had fucking wards on them when I didn’t get even near half that many in 50 rolls the previous few days. They fucked us again plain and simple.