I am thinking he means the lock on lunge some weapons have.
It certainly isn’t Hatchet. Once I start a multiple swing it’s over when it says it’s over and I have missed quite a few times using that or an actual special ability.
The embarrassment is of course golden.
There are a couple of things I wish were different.
This is probably not much of a problem for others. The location of the ammo count is a cool UI concept. It creates a fairly easy mistake of using the the left end of it to aim rather than the actual reticule. This mostly occurs for me during mass combat.
Which raises another issue. Aiming into a group the small white reticule effectively disappears. Perhaps this is just an eyesight problem. This along with the health bars can often block out line of sight when firing. It’s not terribly difficult to overcome. If that could somehow change it would be nice.
Another one of my failures is repeatedly aiming down the arrow or muzzle. This is probably left over muscle memory from so many hours playing fps games. Siting down the muzzle or arrow would likely make it easier to hit objects.
Lol yes there is.
So nerf greataxe. Check. If you want to make healing non aim assist you will need to buff the radius of the spells quite a bit. Which I’m not apposed to.
range doesnt just melee and its nutty because you can teleport to targets at a decently far range.
No. Nerf all aim assist, not just the GA. For healing all they need to change is that it’s a free cast where you aim at the target to heal… you’re opposed to that why?
Yes, there’s no reason to have a lock. The game might as well be tab targeting. If they don’t change it, I’m cool with it but IMO this will not be considered a skillful competitive game.
You should try the musket and watch how much of an assist lock you get with it. It’s literally unbelievable lol
I haven’t noticed it on bow but musket does.
I play bow and there’s definitely no aim assist. Not sure about other weaps besides the crazy lunge range on hatchet/hammer
Its literally zero aim assist from what i can tell, like it should be tbh, now give me good crosshairs and shots that land in the center of that crosshair and we be gucci
the feels
hatchet needs to be adjusted for sure
This is just flat out misinformation.
The musket tracer feels misleading at times, but that’s because of how the ray is cast. There is certainly no aim assist. You could also be experiencing high ping, causing the damage to appear delayed and making it look like you damaged someone who you didn’t hit.
I play bow but I was leveling musket and bro it’s insane lol go peep it out you’ll be like wtf 
Really? I may have to try Musket. hahaha. I have not messed with it too much so far.
What’s misinformation?
Haha just try it on mobs being that you played bow for a while you’ll be so shocked. I know I was lol
At least give me an option to turn it off. Theirs aim assist on rapier and it’s sluggish and unwieldy. Might not be exactly aim assist, but they got some weird tracking on it when I’d rather it be free movement. Current use is very sticky.
GL hitting someone with leaping strike as a Sword/Shield or any similiar habilities without target lock. It’s a pain as it is
Musket has no aim assist, at least for me. It’s easier than the bow because it’s hitscan, but at no point has NW ever dragged my crosshair for me.