Remove armor weight. Combat Balance. RNG gear buff

I would like to see armor weights just removed from the game.

Players get to just straight up pick which bonus they want:
Heavy: 20% less damage taken (in addition to the already existing current heavy passives)

Medium: 10% less damage taken (in addition to the already existing current medium passives)

Light: 0% less damage taken (in addition to the already existing current light passives)

Maybe those numbers aren’t high enough and more mitigation should be given to medium/heavy. but you get the idea

If you remove armor weights it also could help with crafting (I actually don’t know about crafting I don’t craft anything) and gear acquisition. One of the many complaints I see is how many % chances there are to NOT get the piece you want. Also how expensive it can be when heavy healers get nerfed to fully rebuild a medium armor set. then when medium gets nerfed to cough up another 500k for a light armor healing set. This would soften that blow immensly

Just an idea :slight_smile:

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