I’ve been running 200 con healer basically since the heavy meta melted away for the light meta. Trust me… Its just below 13K health with all buffs and perks taken into account including armor. If you actually read my post and viewed my screen shot you will see I am complaining about the damage being done WITH ALL defenses taken into account. You’re also contradicting yourself here quite a bit in the same sentence you say its quite a bit of damage, but not OP. Tell me how that works please. Additionally, if you are taking damage and getting staggered by melee, it is 100% a skill issue, learn to use your shift key properly and you will not have those issues.
You seem like a bow enjoyer who used to heal, trying to defend bow’s base dmg from getting nerfed. Coping will not save you or this game. Facing facts and taking appropriate action will.
The problem is, he plays lifestaff, which had an insanely ammount of fortify since launch. He’s not used to being killed by one guy that plays better than he does, he thinks that it should take multiple guys to kill someone that isn’t dodging anything in the first place.
Now after the patch, fortify got nerfed and healers that sit in the green circle and throw little orbs for 20% fortify by doing NOTHING, are no longer imortal against 1 good player, and he’s shocked by that.
All defenses taken into account? With all defenses taken into account the hit is 4382. I am pretty sure that ain’t all defenses taken into account… You stated it hits for 65% of your health, it does not with actual gear on.
How so? - bows do a lot of damage, as they are supposed to. Arrows can be easily dodged and in some cases predicted with shots which means you have a larger opportunity to get out of the way, the high damage compensates for that. Which does not make it OP but in line with other weapons and their opportunities.
Well who is contradicting who? You not dodging arrows is 100% a skill issue.
Bow enjoyer? My bow skill is still lvl 19, as it has been since I reached 60 and swapped to healer shortly after game launched. Used to heal? Still healing here, I got 2 pvp and countless pvm sets as healer… (wards).
@poffkaaa The problem is bow was given a massive buff, which was the projectile size and hitbox. Every other ranged attack must actually be aimed at and hit the actual character box. Bow however has a hitbox larger than the actual character. This means it takes far less skill to shoot and hit someone with an arrow. Due to that fact the damage should be nerfed. Everything is about balance, if you make something easier to hit or land, you must scale back the damage. If something is made to be harder to hit or land you should scale up the damage.
@igor.castro.nogueira I have actually never used any fortification in my armor (shirking fort) as most every company would not slot you in war as a light healer with shirking fort on your armor. 1 good DPS should not be able to kill 1 good healer on their own. This would render healers useless, because what is the point if a healer cannot out-heal the damage of 1 DPS? I can show you many videos of me dodging arrows and melee, I know how to use my shift key The issue is I cannot dodge projectiles I cannot see (coming from behind me or far left or far right), and thus I should not be staggered by something I cannot defend against.
@Glorfinhel the reason the arrow damage is 4k and not 8k is because I have A LOT of thrust protection. I should not have to focus on SO MUCH thrust protection and STILL get hit for 4382 damage. You also stated arrows should be easily dodged, please explain this how arrows can be easily dodged. I rest my case on you being a bow enjoyer, you have proved my point exactly by stating your bow skill is “still” at 19. You are here on the forums speaking to a healer with over 4000 hours of pvp healing experience, yet here you are still a lvl 19 bow speaking on behalf of bow skills and abilities arguing with me. How foolish.
@darkdayy thankyou for being at least one voice of somewhat reasonability.
@poffkaaa Yes I know bow only has 1 stagger left. If you read my post I stated exactly this and that the last remaining stagger on bow needs to be removed.
@igor.castro.nogueira if a healer is using the targeting ability that moves the camera to the selected target, they are throwing. That is mainly for unskilled pvpers or for pve’rs who want a brainless experience. Additionally bow arrows have insanely large hitboxes, the largest in the game. So large that arrows can be seen to have a HOMING ability where the arrow tracer animations actually will curve 180° to hit their target. So if anything, bows have aimbot, certainly not healers. What a joke you are.
My point has been proven, I have posted a clear and concise post of my thoughts on an issue. In response… the vast majority of responses have come from loud “forum dwellers” who spend more time on the forums than the game, and so have little experience of which they speak on. THIS is why the vast majority of your game’s population do not post on the forums, because they are bullied off the forums by these “forum dwellers” who thrive on berating, and bullying actual well thought out posters.
To all of the forums dwellers I say this: You are loved, I know you have been hurt, and so you seek to feel better by inflicting that same hurt upon others. An eye for an eye leaves the whole world blind. Seek to be better. Use the pain you feel as a motivator for betterment of self, not for inflating your ego.
No. Bows that run evade shot are fighting close to the fight, and should have at least one self peel with it.
The hitbox literally got nerfed and has the smallest hitbox in the game currently regarding projectiles, outside of musket (which is a mess rn) you actually do have to aim the bow however, and it takes a lot of practice to get used to arrow drop, and how to lead your shots effectively. The fact you’re saying “every other ranged attack must be aimed and hit the actual character box” shows me that you’ve never played any other ranged in the game, let alone bow.
Again, just a blatant lie. The arrow hit boxes just got nerfed and are currently the smallest hitbox outside of musket. There is no homing. You have 0 bow knowledge and shouldn’t be listened to. The curve you see is a latency issue. It’s the animation catching up with the damage. You were already hit by the arrow and the animation is catching up because of a ping difference. It can show it on your screen and not on theirs. To say bows have aimbot makes me think you’re just trolling at this point.
You came into my thread to clown me. Your first post was literally just asking why I am posting to the forums. Now that I’ve exposed the clown that you are, and now that your rage post was removed for a racist comment, now you want to pretend you’re here to debate me about my topic.
No thanks.
I have videos to prove my points, you do not. Show me the video proving bow has the smallest hitbox in the game right now. I’ll wait.
I never once made a racist comment wtf you’re confusing me with someone else 100%. This is my third reply to your thread.
Also you don’t need video proof. Just read the patch notes lmao. Every other heavy projectile is 0.33, bow is 0.275 now. Skills too. Light attacks are 0.15, which is the same for other light projectiles if I’m not mistaken. Magic actually might have bigger light projectiles, not too sure tho.
You will not gaslight me. I know what happened. I know what I read.
You’re in denial and the fact that you keep responding to my thread means I have struck a chord with you. You do need video proof as not everything goes into the patch notes especially stuff like projectile size and hitboxes and net framework processing.
edit: the forums will be pulled down eventually, they announced discord as their next primary means of feedback. So I will no longer be responding to your nonsense.
Lets debunk your own post shall we, as you seem to ignore every response to your own questions and continue to ignore reasonable arguments.
Correct, without ANY armor on, no protection… the arrow shot on your screenshot deals 64.73% damage to you. (calculated with exactly 13000 health) Like any headline, thats misleading and overdramatic, which is what I am guessing you are after by the looks of it.
Here is you contradicting yourself:
Wrong, it does not take 65% (64.73%) of your health in one shot, it takes 33.7% (13k health) WITH ALL defenses taken into account.
You asked:
And to a reasonable answer, you attempt again to ignore it and respond with… what?
First you state that I dont have the skill to outmatch CC and bow users by simply using my shift key, and then telling me I am not a healer. And THEN you argue that Thats exactly my point, you dont know anything about bow because you are not a bow user - Werent you saying you were a 4000 hour healer? Oh yes, here it is:
Why are you making suggestions to bow as a 4000 hour healer? hmm?
You also said:
You are here complaining about 1 user shooting you, I said 2 in combination would take me down if played right with CCs… who has the skill issue? Learn to use your shift key properly and you will not have those issues.
First part is your opnion, and i’m completely against it. And no, if a DPS can kill a healer by himself it just means that a healer can no longer facetank somebody and now has to position himself/herself BETTER in order to survive. Healers aren’t suposed to be a solo class, i’m not saying you should be easy to kill. It’s perfectly balanced in the game right now, where if you play like a potato you’ll be dead.
You can see arrows and other projectiles tho (every ranged weapon that isn’t musket) ,so i don’t see what’s your point here.
It makes 0 sense, i mean if I choose to walk just pressing W in the middle of the battlefield and an entire ranged or mage party is in my back I shouldn’t take as much damage? LOL i mean that’s the whole point of positioning yourself better. Just admit bro, you’re missing playing like a BOT and surviving.
The old hit box was huge. You cannot deny that. I haven’t had the chance to check the new one.
If they simply required the bow and fire staff to actually hit the character model to do damage it would solve a lot of issues. It would make the weapon less viable for people who just spam attacks and it would raise the skill ceiling.