Remove Combat State in Expeditions

Please do something about Exiting Combat State in mutations, especially in Mashups like Starstone or Ennead. Waiting to exit combat when trying to switch ward gear then having effects like Weary for example take time. I know its not a lot of time, but sometimes other party members somehow are able to switch gear before others and proceed on. Either remove combat state or have it trigger OFF as soon as team is done fighting.

Yes please remove in combat entirely.

Thanks so much for the feedback @HeartlessWoman I will pass this information along to the team.

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