Remove infinite bullets from opr

Removing infinite bullets wouldn’t do anything. They used to not be infinite that was a QOL change I highly doubt they go back on that. OPR needs to be like 3’s anyways, just make everything infinite and keep the shop for the things like bread, cake, summons and add a few more things in it.

History New World
Bullets/arrows were a quality of life change and a good one.

In PVP and PVE
Players used to pay thousands of gold for their ori ammo/arrows.
Players who used melee and magical weapons…paid zero to min gold for repairs in open world.

Very unfair for players using weapons of bow/musket compared to other weapons

Change was to make basic hits (no ammo/arrows) without limit.

Open world you pay for ammo/arrows iron and above for higher damage.

PVP/OPR has no repairs-no gold spent-unlimited ammo/arrows (slot one of your favorite ammo/arrow) so all players with all/any weapons can use the best they have.

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I suspect this would backfire in different ways.
PvP will buy even more RMT money to buy either bullets from the Trading Post or materials to make those bullets.
You really want musketeers to start using Starmetal bullets on top of everything else going on?
You really want to see a huge rise in botting and RMT?

Which was a QoL change itself. AGS should make the QoL change of OPR being like Arena 3v3 for consumables. That would be the most equitable thing to do. Also give basic +40 stat foods like Arena as well. Then make all other consumables infinite for the OPR duration. Attribute point respecs and Weapon respecs should also be free in OPR/3v3s.

Remove the costs for PVP!

Giving that some thought…
Eh, why not.
And threw in reduce rng on 3rd perks and/or have them being able to be changed by a crafter if they make the armor/weapon/etc. (up to 3 times then its locked in) so that crafters could make custom gear with custom perks…

Which would crash the market briefly, but it bounce back and be cheaper to craft, gear would be cheaper/ easier so more would be made…thus more exploration of “this is meta/best, I can beat it…lets try…”

Then do you think folks might focus on actual combat/stragety instead of trying to achieve ridiculous amounts of gold for gear?

I would certainly hope so! I love trying out new weapon combinations and seeing which various attribute point perks I can make use of in a new build. The struggle is finding gear to go along with the build! If it was easier to craft the specific gear I wanted, I would likely craft a lot more than i do now.

Mostly I just gamble on OPR caches, since it is mainly PVP that I find exciting, due to the randomness of humanity. Scripted PVE encounters are fun figuring them out, but once you figure them out and are able to execute them nearly flawlessly, they lose their luster from repetition ad nauseum.

It wouldnt be cheap when its getting burned through every single opr game.

Oh, so by that logic can we add ammo to greatswords please?

Thanks.

I would rather play vs 10 greatswords then what opr is right now, the only people disagreeing are playing bow and musket in opr

My point is the ammo has thbe lowest bearing on this. Players who use bow and musket don’t do it because the ammo is free to use in OPR. But sure, it might be the reason they play it at all. I don’t use bow or musket but I blast through thousands of orichalcum ammo a day. Just so my weapon can maintain its designed power.

It used to be consumable and it was awful. Arena has it spot on with zero consumable usage. But the BB uses thousands of rounds more than both bows and muskets because of the nature of it. Your change would ruin OPR for me. I don’t use bow or musket.

I’d be happier if they actually deleted the option to use all consumables in OPR, so you could only use the potions you can buy (and then maybe make it so azoth was obtained for PVP kills as well). But there are only three weapons that must use ammo lest they’re gimped. It’s utter garbage to suggest they should have to support the cost of maintaining that just to play OPR.

Orichalchum ammo costs an absolute ton to maintain for normal players. And it’s entirely besides the point as to why there are a lot of bows or muskets in OPR. I’d be happy if the concept of ammo was eradicated from the game anyway.

You’d probably be right that it’d reduce the numbers of these players if it was changed back; some would just not play OPR any longer because it’s not fair to have to pay for something no one else does. But that’s just reducing the number of players playing OPR, not making them switch to another weapon because that’s free to use. And the ones that really irritate you? Most of them can afford the cost anyway.

I support infinite bullets not only in Outpost Rush, but throughout the game.

Then again, I also support making all rifles full auto and going total Call of Duty all up in there, so take it for what it’s worth.

And you have them. You just get to make a choice as to whether or not you insist on ori ammo for everything. I have ~8k ori arrows as a an ammo load usually, and when that dips to 3k I make another big batch. I also keep 5k starmetal arrows because for damned near everything that isn’t an elite mob or another player the dps loss is trivial. If I’m in a <60 area farming then I may not use either one and just use the free infinite ammo.

You have agency, you have choices, choices have consequences.

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If only we all had to make those choices.

I personally love the idea that every swing of the sword costs 0.7g, unless you opt to use a sword that does 5% less damage, in which case it’ll cost 0.5g per swing. If you want one that does 20% less damage then you get to swing it for free, it’s awesome.

If this is all just about how fun choices and consequences are then I say let’s roll that game play out to everyone.

I too make my own bullets. It’s a huge time sink. I do not think this is wonderful game play. It’s single-handledly the worst aspect about opting to play BB. I blast through a stupid amout in a single session because to maintain its full potential I fire it at a higher rate than bow or musket.

I’ll cane 1000 rounds in two expeditions (more if it’s corrupted as the BB is always the better option for me in those). If I do the full 25 a week then that’s about 12-13k bullets. To craft that requires 130 ori ingots and no fewer than 390 infused silk. It’s the silk that takes the p*** but when you put all that together it’s a good 3-4 hours gathering. Now, I obviously have to make the decision to preserve my stock when I can, like you. As much as this is an absolute pain to manage because I’m forever switching ammo out throughout the session, I do it because it’s the only way to maintain my sanity and still use the weapon I have chosen to use.

But when it comes to OPR, I absolutely love the fact I do not need to make this choice. It was utter garbage when we used to have to do this.

Ask any melee or magic weapon player if they’d be happy to need to do that grind once every week just to use their weapon at full effectiveness. I’m sure they’d jump at it. I mean, I use other weapons sometimes. Not needing to faff with ammo is the primary reason it’s a relief.

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And there’s the root of the problem right there. Eliminate choices and no one will have to deal with the consequences. Then we can all be happy!

Why AGS hasn’t hired me already is a deep and continuing mystery.

I think it was changed to actually try to help one game of 40/40 to get initiated at all.

I agree though, all rules should be constant in a game. If PVE gets charged consumables(and have to wear luck gear) then so should all players everywhere. This bullcrap where two worlds are suppose to thrive and play together existing in the same space is not working.

loki laugh

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If muskets can make you waste 5g per pot from across the map, it should cost them gold per shot to do so.

Right… Also lets not all forget that the new leaderboard update has only made this even worse

Right, so it looks like we’re all in agreement then:

  1. Free unlimited ammo.

  2. Fully automatic fire.

And this is why democracy works.

Cat AK-47

what melee are you even talking about then? “you have to play either non assassin weapons or play assassin” yeah no sh1t lmao