REMOVE the “bind” of all BoE items. We need a REAL free market

I am asking that BoE items be simply unbound. Please allow us to resell our items after we upgrade to a better gear to recoup some of the cost.

The reason why everyone is chasing BiS items and anything else is trash value is because you can’t resell things you buy and equip. If you pay 40k for a decent ring and later down the road find its BiS upgrade for 100k, that’s 40k you lost, waiting in your bank as an obsolete item just wasting space, that you’ll be too sad to “salvage” even thought you know you’ll never wear it again.

Many people just stockpile wealth waiting on BiS items because they’re the only ones you’ll be sure not to regret having bought as they will not need to be replaced.

Fortunately, PvE players with high GS generally have a collection of various found BoP items that we equip or salvage without regret.

However, If you take the item-buying player base, they barely buy anything. They don’t upgrade their gear often enough to justify à healthy economy. At some point in their early development they might buy cheap “failed legendary crafts” at 1-3k that are still 595 + with a single decent perk, far enough to do the content they like. There is no need to upgrade further than that at this point unless they’re into pvp. If that’s the case, They will only upgrade when their budget has gone ten fold, in a full set of okay-rolled legendaries or 595+ with 2 good perks. The last upgrade, to BiS, is reserved to the elite who owns WW and EF

Most people still use voidbent despite a ton of superior armour on the market. Why? Because that’s the first expensive armour they made. And no body’s gonna trash a 50k VB and spend a fresh 65k gold to buy a slightly better armour, UNLESS the VB can be properly salvaged or resold

There is also the major issue of buying an expensive item, not liking it, and staying stuck with it.

Dungeon-found, BoP items are great, but BoE items that are already bound need a way to get back to the market in order to salvage their owner’s some of their value so they can upgrade their gear, slowly and steadily, not buy one from scratch every time.

A solution might be to add a “recondition” option to items that were originally BoE. A formula taking account the GS, item type and rolled perks could calculate an estimated value of its quality and require a large price in gold to be reconditioned.

Alternatively, reconditioning could weaken an item. An item could lose a specific effective GS every time it is reconditioned. I’d love to see 560 (reconditioned) voidbent sold in the shop at half price and realize this is someone who actually upgraded his VB gear.

Think about it; how would you like to take the gear you’ve been using for a while, sell it at a discount, to use the money for a new set of fresh, upgraded gear, knowing this new set can be also salvaged for even better gear? Wouldn’t that motivate you to upgrade more often?

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there is a way to unbind items that has been abused for a long while. Hope they fix that and add a legitmate way to do it. Maybe a unbind item that can be bought for 20k faction tokens etc.

That method requires two identical item. This is fairly hard to do when items have different combinations of perks and GS

Their gear level is allowing them to enjoy the content that they want to experience. It’s not clear why they should be forced to purchase higher level gear at an incredibly higher cost.

Perhaps you are making a different point though.

Perhaps additionally or in place of coin altogether top tier mats could be used to recondition these items.

The idea of an item losing it’s GS would be interesting. In SWG all items experienced slow degradation. The gear could be repaired. Yet after each repair it’s level of functioning was reduced.

The comments concerning purchases one regrets is familiar. Purchasing an expensive item only to find it’s superior a few days later is frustrating as well saddening. There are items in storage that really should be pitched. Having an attachment to them makes parting difficult.

As far as your overall arguments I’m at a bit of a loss. It’s likely due to not being heavily involved in crafting or the market.

A final point is that my collection of various armors continue. Mostly this is due to the many weapon roles one can play. Different playing styles also come into account for the growing variety. Added to this would be attempts at different builds for each of the sets. Experiments with different armor types heavy, medium, or light can also be interesting.

The long obsession has been the collection of the Musketeer gear. It is BOP and mostly unusable for my level. However, it’s a neat set of gear.

Now this kind of market involvement includes a lot of purchases. Though whether other players are involved in purchases of this kind is unclear.

There’s never been a drop since reaching 60 that’s been usable in a practical manner. Admittedly very early leveling did have drops that were useful.

However not being a huge fan of dungeon running this leaves little choice but to purchase lowbrow purples and legendaries. Though there have been quite a few high GS blues and greens in the mix.

The interest in gear advancement is a side project. There are too many other interesting aspects to gear to enjoy. This leads to a continuous purchasing of gear off the TP.

what’s worse is the new system to take a weapon from 600 to 625 requires you to commit to that weapon. find one slightly better… you have to start all over.

i finally got my girlfriend to play the game and couldn’t give her my old leather satchel when i upgraded. this was especially painful considering the high cost of buying tokens from the faction recruiter just to make the bag. now i won’t bother making any bag unless it is end game tier 5. not worth it even though i could make a layered leather bag with my as skill atm.

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