Remove y-axis requirement for seeing target names

Currently, if you place your aiming reticle on a distant mob or player for a few seconds, you’ll be able to see their floating name. This is a good mechanic IMO because it means you can more easily hide from enemies at a distance or at least obscure which faction you are. However, having to vertically keep your reticle on the target is too difficult because it often means moving your camera into a position where foliage and such block you from seeing literally anything. I would instead suggest that you get the target’s floating name simply by having them horizontally lined up with your reticle for a few seconds intead of requiring both horizontal and vertical aiming.

(To be clear, I’m not referring to aiming attacks; I’m only referring to aiming for the sake of getting the floating name/info to appear.)

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