Removing camps preventing resource node spawning

Can we have a change where you can not place a camp (completed or not) on a resource node. Currently bots/scripters/players are placing camps to prevent nodes from spawing to prevent other player from getting those resources. I’m on a high population server so high tier resources are already highly contested not to mention the hordes of bots (with similar obvious names idk how they havent been taken out by now), players scripting and camping on nodes so they get them the instant they spawn. And with camps preventing node spawns is making it even more annoying to try get the materials.

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I’d prefer if AGS made it so that a spawning node deletes (removes) the camp placed over it. That way if you see a camp in the distance, you know the node hasn’t spawned yet. And it accomplishes the “no camp preventing node spawn” that the player was trying to do.

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Yes please. this is so annoying to come across

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thats a good idea!

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