Resource Node Lockouts

So ive come back to the game after a long break, I am finding overwhelmingly that there is a severe resource deficiency problem that favours either 1) bots or 2) no-lifers. There are clearly still bots everywhere, but thats besides the point really, I think the core of this issue comes down to how resources are farmed, node camping basically. So anyway… hear me out here, resource node lockouts.

How it works:

  • After you farm a node you cannot farm the same node for several hours, somewhere between 3-6 hrs I would say. Like with elite chests
  • The node still despawns after its farmed by a player, but it comes back faster to compensate.
  • Only applies to those resources not in absolute abundance (such as regular trees, boulders etc)

Pros:

  • Auto gathering bots are now not effective as they would have to travel between areas and deal with much more difficult terrain.
  • Node camping no longer a thing.
  • The likelihood of nodes being avaliable to passers-by is now significantly higher because bots and node campers cant continuously harvest the same nodes.
  • A daily resource run now involves multi zone travel, and much more variance rather than just sitting still or running in a circle.
  • More equal distribution of resources between players

Thoughts?

Is there anywhere I can give feedback that wont just get drowned out by hot takes and negativity?

Don’t let them get to you, the internet makes people show their true colors. As for the nodes I agree it’s tough going at times and many suggestions have been made as how to fix the issue. My personal favorite is instanced nodes but there’s other good ideas.

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