Respawn Rates are completely overtuned

Having just attempted to quest solo in Great Cleave, I’ve found it nearly impossible to complete quests that are below my level range because of respawn rates. By the time I clear a path to an objective the mobs 2 metres behind me have already respawned and aggro from the mobs that I’m clearing close to the objective. This is a horrible experience and the only fix is to quest in a group (not always possible). I understand the need for high respawn rates in lower zones with higher player density but as players level up they naturally become more spread. Please, for the love of god, change this!

1 Like

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.