Can the developers please look into adjusting the respawn rates? As a solo player, most camps respawn too quickly. It is almost impossible to “break” a camp to get to a quest objective (open (x)supplies for example). As soon as you bring down the roamers, they are respawning right on top of you in a matter of 20-30 seconds preventing you from having a chance to get to an objective let alone a chance to briefly recover between pulls. it doesn’t have to be much, just slow it down a bit.
I also play solo and have been having trouble trying to complete quests.
1… Mobs respawn too quickly… You finish killing the last enemy, and then all the other enemies respawn… You are then swamped by enemies and then you die… Quest fails, objective NOT met.
2… A lot of players have already completed these quests, and these areas are devoid of other players. The benefit that higher-level players had after the launch of the game is no longer there… other players are not in these areas, and ‘stranger’ help doesn’t occur anymore. You are alone, fighting creatures that NOW respawn too quickly…
The respawn rate was good when the areas were populated… But now that the areas are empty, respawn rates are too quick.