I can que for OPR, but in order to level the blunderbuss or any new weapons I need to play pve content to do it effectively. OPR alone will take weeks. It wouldn’t be so bad if the dysync made it terrible to be a melee play.
Yes Lost Arks ranked pvp or unranked respects my time because I can just hop on que for a match, play till my hearts content. If I get bored I can go do something else at my leisure. I don’t have to raise my gear score in order to be competitive.
And then the truth comes out. I knew you didn’t believe random 3v3 battles were the pinnacle of pvp gaming.
Yes the desync is so bad, I haven’t played much in almost 2 months. I can 100% agree with you on this point. But i’d personally rather watch paint dry than do a lost ark random 3v3.
There would be no point to leveling up gear if you could immediately pvp competetively. Someone brand new could easily beat someone with 1000+ hours.
Leveling up and upgraded gear gives you a sense of accomplishment, and a sense of progress. If pvp was completely stagnant, it would get so boring so fast.
That would be like if Call of Duty gave you every gun and attachment at level 1. It would be pointless to progress.
He forgot to say that he plays on a 2010 laptop with 4gig ram
I did say in the original post that I want to get into new worlds PvP. I am not a fan of the top down camera angle, but regardless I still have fun.
However, we can disagree on leveling in PvP. I rather the game be based off skill and build rather than who has the higher level. I did that in BDO and that can get exhausting.
While I do favor large scale PvP, I also like 3v3’s and duels. But that is me we are all different I don’t see why new world can have it all.
oh 3v3’s are great! But losts arks 1 pvp game mode, where you can’t even select a teammate, is trash.
But this isn’t like BDO in any shape or form. BDO is pay to win. New world you can have BIS gear in just a few weeks.
INFACT, with new world, you don’t even need BIS.
I have not a single “BIS” piece of gear, but I have never felt disadvantaged during combat in new world. IT definitely is about skill with new world. Having higher stats doesn’t help that dodge button to get pressed faster. Higher stats doesn’t help position your player for a better attack. Higher stats don’t help you time your combos. Higher stats do not give you better aim.
If you aren’t skilled at the game, having all BIS will do nothing for you
Yes, but the dysync and lag makes it hard to do combos. Which is why I picked up the blunderbuss, but then I realized I would have to level that thing up. That is where New World lost me. I have to restart a brand new grind for the blunderbuss and I don’t want to. I just want to do the grind once during my time with the game and not again. I don’t want to rerun pve content for every new weapon that is what is terrible. My armor and main weapons are already at 625 I just don’t want to do it again and again for a new one.
I guess to put it plainly New World is fundamentally a good game, but as of right now the lag/dysync and the expertise system is killing it. If I feel this way about the game after 767 hours played, how do you think a new player is going to feel. I would bet that is the reason why New World is hard pressed for new players. So something needs to be done because the Player base is still dying.
I think the expertise system shouldn’t restrict players effectiveness with a weapon. The game naturally has an expertise with a weapon in its skill based gameplay. Either get rid of the whole system or restrict it to crafting, but don’t let it hinder players from being competitive in any content whether it be PvP or PvE.
Lastly people don’t like rng progression, but if you think about how to progress a single item it is essentially rng every single time you open a chest. However you get one guaranteed expertise bump from gypsum, but one a day.
You are talking about a 1-2 percent difference between 600-625. If a 1-2% difference makes or breaks you, skill oriented games are not your forte.
That what I like about New World, you don’t have to be fully maxed BIS gear to be competetive. As long as you are good at the game, you can make do with 1-2% worse damage.
But i 100% agree about the lag/desync. Completely strips any ability to play competetively.
What 600-625? You are talking about Umbral shards. Expertise and umbral is 500-625 which is a big difference.
Ahh sorry I assumed everyone was 600 expertise already. I forgot that was even a thing it was so long ago.
I honestly don’t have any problems with the umbral system I just gather those as I play. But gypsum is timegated and limited to particular things in the game. It wouldn’t be so bad with a daily limit to how much you get per type. If I could just keep playing OPR and keep gathering ruby gypsum and then build as many cast for the blunderbuss per the amount of gypsum I have gathered that would be perfect. However, that is not the case. The case is I am timegated by how much gypsum and cast I could make.
It really doesn’t take long to get 600 expertise however
True! It does basically force you to log in everyday to maximize your progress. But the gypsom was added to make getting 600 expertise faster. So every level you get with gypsom is completely a bonus
You get a gypsum orb per tempests heart and another orb for running dungeons. If all you wanna do is play OPR then you can get expertise bumps AND gypsum from it. The crates for OPR aren’t trash anymore.
And to be 100% honest, it makes you a much better player, playing from a disadvantage.
You won’t be disadvantaged forever, is take advantage of it while you can
log in for about 40minutes and then log out and uninstalled the game again.
was not surprise at the horrible PVP once again, i stopped playing back in Feb and for good reasons, there is no point returning to this game again.
was pleasantly surprise at how bad the Rapier+Bow has gotten and not surprise at how fluid the Blunderbuss is.
was however surprise as to why the Gaxe got buffed again, now you cant even run out of Gravity well but instead become a sitting duck to be slaughter, i can see it this game is just going to keep going downhill until people cant take it anymore, the upcoming updates are not going to change that
3vs3 will likely make many return only to leave when they realize Life staff Heals will completely make it one sided beat down.
as for the dungeon, its the usual, looks good but too easy and too straight forward without any suspence or feeling of achieving anything
Do daily chest run and/ or an expedition a day with gypsum cast made… max expertise in two weeks.
if you are not willing to do that I doubt you would be a long term player anyways. Hope you find a game you enjoy.
Hey there Smithernest54,
All feedback is valuable, so thank you for taking the time to post yours. Playing a game and trying to grind in pve when all you want to do is pvp is a tough place to be. I’ve made a note about the things you’ve mentioned here and will pass this on to the developers.
My dude lost ark sucks lol, why do ppl mention that game here? Totally different and is a pay2win mobile game
I do understand the OP a bit.
I have played 1600+ hrs since launch + 200+ hrs in betas. too much time spent on a game with family and full time job sadly ![]()
GS and Expertise system is not too good. Hopefully, they don’t raise it more anytime soon.
I still login everyday to do my daily gypsums but I don’t do expeditions and mutations, to be honest I kind of hate it. Expeditions are fun for the first few times and that’s it.
Since Feb patch, without doing expeditions and mutations, I manage to get full set (2weap, 3jew, 5armor) up from GS600 to GS625 and about other 5 pieces from GS600-GS620 in 1 whole month.
The progression of GS/Expertise is tediously long for anyone who hates expeditions/mutations. The game provides other means to get GS/Expertise/Umbral but it just make it a bit demoralising for specific group especially those who are not GS600 yet.
I’m not saying it’s the game design fault. I’m just saying I do understand OP how he feels.
To be honest, I would rather spend my time logging in daily to gather materials to roll my better equipment or play OPR than collecting daily gypsums. ![]()
While i have used this argument before, if you think about it 1% is a lot in terms of stats even though it may not sound like it.
Example;
Silver leafs “sacred” is 7.4% at 500 GS but 8.5% at 600 GS. Which would you rather have?
The ancient/angry earth trophys are apparently a 1% difference betwen T2 and T3 but cost 10s of thousands of gold difference.
So the value of such small incrimants are actually sought after. And you’re getting them between 25 GS instead of 100.
But to stay on topic, being a concurrent player of almost 2000 hrs with all 10 slots for 3 healer sets, tank and dps at 625 GS the thought of leveling blunderbuss is unrewarding and does not spark dopamine in my brain.
Today was the first time i logged off at a reasonable time (11pm) instead of the “sweats” time of 5am. Demotivated and uninterested.
Soon my only reason to log on, which is wars for my company’s terri, will be exhausted due to lag.