Rework freedom to reduce the stun time based on enemy players around in a radius of 3 meters.
That mean if I’m solo with him in a radius of 3 meters it reduces the minimum that should be almost nothing.
And add a diminishing return for each next stun before last stun finishes in general for everyone.
Giving to it an utility in small scale to who uses it and protecting players stunned in large scale battles.
As Warhammer user I think in arenas is very unstable. Standard skilled players normally evade them or break out quick.