if they made it BOE it woulda actually been a good idea, bringing refiners a source of income and a good gold sink to the rich, that irem woulda made so much class mobility in NW, but nooo … and its not such a big idea.
i am sure the devs/community managers/anyone who had a direct line to dev doesnt play the game 100%.
I’ll do it for you tonight I don’t mind using the mats and I’ll make sure no trophies are up.
It’s a similar concept to the 600GS recipes from medley fair.
Those recipes are guaranteed 600, you pick the stat, and 2 forced perks (based on what armor tier). 3rd perk is random, so still dice rolls. Still, good entry gear for people, especially PvE.
hmmm, I rolled a light set, got one healer perk, one hatchet perk and the rest generic defence perks. Not sure they are worth it. If I could force the third perk, even from a limited pool of PVE perks, it would be THE most valuable reward ever. I already have warded armor sets with a mixture of two perk and three perk pieces for all PVE enemies, so it would be to roll a better piece than my current two perkers.
I’ve made two runic stopwatches so I will give them a spin to see what I get.
They’re incredibly valuable to use on things that have incredibly expensive ir rare craft mods.
All of the pvp perk craft mods are BoP, and you just dont get that many. Doubling your chances of a 3 perk legendary in that scenario is totally worth it.
I have something like 800k shards, so it’s a way to use them.
500 shards is a lot at start but after a little while you don’t even know what to do with them.
Also 1 gypsum gives 400 shards @ 625
So a runestone stopwatch is basically a « temporary » major trophy that give you +3 imin GS on your craft with CON ? Feels it’s underwhelming for the price of it. Obsidian void stone cost around 50g -70g / each so it’s cost around 2.5 to 3.5k to craft ONE runestone stopwatch. Do we have other utility for runestone at the moment ?
going from 595-600 to 598-600 is a decent statistic based chance improvement at getting a 600GS roll. With crafted items getting that 600 drop is more important than getting named drops cause you cant force the third perk on something that doesnt roll 600. There is use for it. But more to maybe sure up a set build that is further along.
I would be okay if it was BoE so someone in my company could craft me weapon ( hell’o weapon smith pants) but you need 3 major trophies for runestop to be useful. Make it BoE and I agree with you , either way just an other mechanic for the rich to get richer and the poor to waste rss
You are missing the point here. You are saving on a timeless shard and x10 iron guardsman. You also don’t have to be max armoring + trophies + gear to use it and you get a huge statistical increase. This is an alternative to those who haven’t reached the crafting top levels yet to be competitive, it’s just a slower pace. Save up for a week and you’ll have quite a few you can craft. Not to mention you can proc duplciates with stonecutting gear + fort. Timeless leg shards go for 1500-1800 on my server and iron guardsman are at 160/ea. Shard+Guardsman alone is 3-3.4k lol.
Also, it’s much less than 2.5-3.5k if you craft up from stone with stoncutting gear. You will get a huge amount of free resources + aptitutde chests. Crafting these and the armor also gives armoring XP. This is a huge win and a great way for a “daily” player with a few hours to pop in and craft these then do a mass craft at the end of the week. Imagine hitting a BIS with this and selling it for 500k. You will be set.