Sacred ground should not heal

it is realistic idk what ur on about here dude was crying about being a rdps trying to interrupt

it was only op bcuz of heavy armor perk

not only that… otherwise people wouldn’t be on forums talking about healing

it was and it is only that since that perk is gone everyone runs light armor now . The game cant hold your hands for you if you are bad . Thats the point tho you guys aren’t supposed to be able to melt a healer 1v1 , in no mmo ever are you supposed to unless you outgear the healer etc. Heals r fine you ppl need to work on your pvp skills clearly .

i mean healer coudln’t fight off a dps in a 1v1, maybe can keep busy but can’t win that fight by just standing there and healing itself up everytime he takes dmg

100% !

Healers should survive to be useful, i have no hate against the class, and i think that it should be harder to kill a healer than any other class on 1x1 because that’s what they do, they heal.

I’m just saying that SG is a god like skill, bile bomb is here to help counter it on wars because everyone knows its OP.

And PvE side of the game is too easy, SG makes 5 con builds more viable than they should be, mobs should have more AoE skills and attacks random targets sometimes to make it harder.

DPS should have some con, stuns, use rolls, pots and every tools that the games provides to survive, right now healers are overburden by bad players but that doesn’t change the fact that SG is too strong.

That’s ok, GS is supposed to be a tank weapon, balance is achieved when it requires more player skill than a shield and you don’t have almost the same damage as a dps.

Tanking with SnS in this game gets boring really fast so i hope that more options come to the table.

i think we all like to have a challenging m10 and world bosses, not just left click all the game to death.

10+ shots to kill is not real damage.

The low amount of damage life staff has makes soloing brimstone content unbearable.

There’s a reason why enchanted, keen and vicious are considered dead perks on LS. Its not cause the healing perk is better. The LS tickles everything that isnt light armor 50 CON.

I dont think LS has enough DPS to kill 200 CON medium bruiser using health pots, regen pots, and hearty meals. 0% chance unless you legitimately alt tab for 15 seconds.

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Well OPR and War are both literally stand on a capture point game modes.

Sacred Ground is the defacto stand on point healing spell. It doesnt move and gives the group standing in it a large survivability advantage.

Sacred ground by itself doesnt do anything. Might heal 1k per tick per second. One arrow from a dex is easily double that.

Sacred ground plus Beacon is monster level healing. Orb just seals the deal with an additional HoT and fortify.

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As same as I hate if ppl tell lies like healers could stand in their sacred ground afking, I don’t like the opposite as well. Sacred ground does a LOT more than healing for 1k per tick. It gives fortify (mandatory perk), it increases stamina regen by 50% (holy ground in tree) and it doubles ALL additional healing (anointed in tree) like other healing spells, pots, whatever. Thats why sacred ground plus beacon is a monster.

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1000 health per second is a lot. If I could hit 80% of my basic shots with a FireStaff I would break even. But that heal is an AOE heal. And that heal lasts for 12+ seconds with no further input from the healer, leaving them free to do other things. Make it a channeled spell and then maybe it wouldn’t be so OP.

it should heal but just nerf it over time. like reduce healing 5% per seconds

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How can I say this in a gentle way… well fire staff damage output isnt neccessarly S tier…

It’s all about the situation, f.e. on point in wars 1k/sec isn’t very much. you wont even see 1k most of the time since there’s a lot of disease.

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i would suggest remove all the tab targeting and auto targeting healing and passive dot healing.
make it heal like firestaff doing dmg that actually requires you actively doing something.

:joy:

press 1 button for flamethrower?

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It just feels like you guys dont play this game lol. No offense, but how can u try to talk about nerf healing when there is no difference between 1v1, 3v3, 20v20 and 50v50? If they nerf it to balance for small scale it will be shit in wars, if they manage to balance it in wars will obviously feel overpower in 1v1 and 3v3.
I don’t know what type of wars u guys played, but nowdays i have to PRECAST my single target speel sometimes and pray my melees don’t get one shot in less than 1.5 cast (yes you have to precast and block the cast if needed and start casting again)
Healing should be impactfull, if you think u can win a 5v5 without healer vs a team with healer you guys just dont understand how the game works, and if an healer got on a sacred and start tbagging you is normal, don’t worry we have 0 chance to kill you anyway, tbagging while on sacred or afting the reposte hits is the only thing we got lol)
I will assure you there is NO WAY people can survive only with sacred in a clamp (unless they are gods that precleanse, iframe important abilities , throw their combo and get out all in the 5 seconds, and even there they may explode anyway),
Sacred grants only 10% fortify (16 on LS but is risky af to use) orb fortify get always removed with oblivion anyway, if not you are playng vs bad players.
Please don’t blame sacred or healing output, just use disease to counter healing or start focus the healer like everyone does and stop cry lol

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yep, press one button flamethowing actually requires u activily doing something , it means you cant do any other thing at the mean time,
not like SG, it passively heals ppl and the heal can swap wep and dancing around trolling while doing its job.

I don’t wanna talk about you equip that is not actually bis, it is still fine, except healty toast and stamina recovery or Thrust/slash prot is too broken to skip on that.
BUT can you please tell me where u got that rapier??? You can’t craft weapon with refreshing so i guess you dropped that, still i cant see anything like that in the database

Fire staff is trash right now, accept that, no there is NO way you can kill a decent healer with that shit, just drop it or wait a buff.