Management decisions, pure and simple.
Are you assuming that I’m not enjoying the game? Transfers exist in games like this and so do mergers. It is what it is. Transfers are healthy for maintaining a player base that is dynamic. One server get’s out of balance, then folks can transfer and enjoy a different balanced server.
More options are better than less options.
Did you see them merge different server from a different word set?
That is some seriously misplaced optimism but I like it.
‘Got Orun’d’ i’m gonna use that term from now on ![]()
Why would you consider this solution then, to think it’s a bad one?
I was “this” close to do that, leave my account on the shit show Morrow became, then started my company, got great success in building it up, then the merge into Krocylea, and everything became fun again.
But, like many (cuz I have a few in my company), they created another account, and started fresh when I recruited them.
So, it boggles my mind that someone would tolerate a bad world and not create another account because of “achievements” or “non-BIS gear”. Sure, some exception, like a GS625 with BIS in every weapons/armors types. But they are… exceptions.
That’s the only transfer system that should exist. Don’t like your world? Create another account elsewhere.
Lol what?! You’re making a lot of assumptions my dude and not sure how your mind is so boggled.
Again, transfers are healthy and MMOs almost always have a transfer system.
I would like to be able to transfer more often and I’m sure there are more folks out there who feel the same.
You’re suggestion is limited because of the significant grind to reach end game and also you can only have two characters. My suggestion allows you to take all of your progress and take it with you onto other servers and experiences.
Significant grind? NW?
Oh boy. NW is basic relaxing gathering, for a real grinder. There are real grinding games out there, like Rust.
This image, just makes my head spin. Look at these servers… Just turn off Calnogoor… that’s 124 bots… no peak time what-soever.
Calnogor, Silha, Frislandia, Valhalla, Zuvendis, and Eden should be merged into Olympus.
Ys, Pleroma, and Pyrallis should be merged into Yaxche.
Krocylea and Ocenana should be merged into City of Brass
Pluto merged into Ohonoo
Orofena mered into Maramma
Going up from the bottom, this would make every merged world have approximately 1500-1600 active connections during peak times
so why give everyone even on healty server transfer tokens because liked eden was fine till the new round of transfer tokens now it so bad can’t do nothing so sad now i basically have to quit the game because no one is do anything on my server and i don’t want 1000+ on server 700 is fine barley enough nodes on the entire map for 700 people anyway an no i don’t like pvp at all very broken atm no balance wat so ever in pvp in the game and i don’t like contest for orichalcum nodes when u level u skills effectively you have have have to use orichalcum for certain skills like engineering if u don’t use orichalcum u might as well quit or spend 2 mounts gathering for the last 60 levels
I think you’re fooling yourself if you think that new content will get people to return (and stay). We are five months into live, and there are still bugs, core game flaws, mechanics flaws, and balance issues out the wazoo. People who left didn’t just do so because the desert zone was not in, or blunderbuss – and they are not going to return and stay unless there are major changes to the game aside from a new zone or weapon.
Never said how many players or that they would all stick around.
Combat was a big issue but that is being fixed.
I’ll believe it when I see it though ![]()
i have not yet no, but does that mean it’s impossible?
I dont understand how they are okay with servers having 100 people in max pop time slots… its forcing so many people away
Also its not as easy as just using your transfer token. example being me and my buddies were looking for a server to go to, made alts on that server for about two weeks and got to know people. NOTHING indicated ANYONE was leaving. so we used our tokens to go there and the big companies started all going to Orun. Now the server is unbearable and dead and we are completely stuck… you cant do anything at all
I think you’re missing the point entirely, or not wanting to address the underlying question; the issue seems to be that AGS is not being dynamic enough in how its currently managing its server player loads.
If your expecting a big resurgence in players after the next patch, then crack on with that get it on the servers and let’s see how much of a draw it is, on EU Asgard its gone from a reasonable rate to around 180ish a night after the mass exodus of players to EU Barri and EU Midgard so from a group perspective now hardly anything seems to be going on now on Asgard, its all well and good grabbing the available resources in anticipation of things getting better but there is only so much of that you can do before you get fed-up and don’t bother to logon anymore.
Communications the key tell the players what’s going on, what’s planned, and where we are going in the future, this seemingly constant “it’s all fine keep going” mentality is getting a tad thin.
Merging servers is a double edged sword. There are nowhere near enough high level resource nodes to support a medium-high to high population server. I hope they keep this fact in mind and add it to the calculus when considering merges.
@Kay
Do you guys also consider the fact there are nowhere near enough high level resource nodes to handle a medium-high to high population server when doing the math on what servers to merge?
You merged servers based on your “metrics” but then provided free transfer tokens that undid whatever metric changes you just implemented rofl. In terms of my server, the server is back to square one, everyone left! After the two server merges, things were pretty good…now, everyone left. You guys just can’t seem to get out of your own way. If there’s a “master plan” please share, because none of the players understand what you’re doing.