Exactly as I expected the one new server for EU is full on day one and has a Que.
I don’t understand where AGS are getting their data from but it’s clear as day that no one wants to sit in a Que at all ever.
So please already add at least 5 more servers and allow us to transfer so that the player base can spread themselves around and have no Que.
It’s simple to understand - ques = players quitting
Just add more servers. Like 5 more for eu and keep them even if they are low pop
And now in this new server trying to find out what’s what and I get temp ban for nothing so AGS still haven’t stopped mass reporting.
I’ve used my ticket transferred in to a server full of low level players. 2 of us on that server are end game. We got reported left right and centre for nothing. Absolute joke of a game absolutely disgusting from AGS livid now fuming and when I get back on I’m going to butcher every player twice as hard just coz I can. AGS sort it out
But now in this new server it turns out me and one other player are the only players at end game everyone else is low level so we can’t do any mutations so we wasted our transfer tokens. Sucks
18:30 today, que 1026 on abaton, nysa has well over 2200 in que, more servers are a must, by the time i actually get to log in i will have maybe an hour befoer i need to get ready for bed and work tomorrow
Soon will be 20 people per ironwood tree. Instead of opening 4 more servers yesterday, they are increasing player cap, meanwhile after reaching 1800 people servers start lagging, delayed monsters spawn in dungeons for example. Today we had a record so far of 6.5-7k people in Queue and that’s on European Servers only. They messed up with merging servers before summer event. Now delaying too long with opening few servers back. Cmon it’s good time to wake up Amazon. Or at least look what’s happening.
Had bit over an hour to play, been in queue half of that and still over #200 in line…most likely won’t get to play. So glad I got force transferred to a new server…
Too right and when you do get it to the laggy cluster f*** server. You can’t mine a node for sht coz they are all taken contested by at least 5 players.
They have to do something about the nodes as they are raising the server cap and not adding nodes. Even if they added 100 more nodes it still wouldn’t be enough yet we don’t want a world clustered with nodes everywhere.
Either player lock the nodes - market will see prices drop extremely low but will average out soon enough and players would only mine what they actually need. So this would work and is their best bet.
Or they could do a system where multiple players can mine the node at same time and you get the resources per hit and the node has a certain hit amount. Would have to be a lot more than it is now but then they can have way less nodes on the map so win win.